Bladeren bron

Editor: Update some icons

Panagiotis Christopoulos Charitos 1 week geleden
bovenliggende
commit
432be9d794

+ 5 - 5
AnKi/Renderer/Dbg.cpp

@@ -417,11 +417,11 @@ Error Dbg::init()
 	m_objectPickingDepthRtDescr.bake();
 
 	ResourceManager& rsrcManager = ResourceManager::getSingleton();
-	ANKI_CHECK(rsrcManager.loadResource("EngineAssets/GiProbe.ankitex", m_giProbeImage));
-	ANKI_CHECK(rsrcManager.loadResource("EngineAssets/LightBulb.ankitex", m_pointLightImage));
-	ANKI_CHECK(rsrcManager.loadResource("EngineAssets/SpotLight.ankitex", m_spotLightImage));
-	ANKI_CHECK(rsrcManager.loadResource("EngineAssets/GreenDecal.ankitex", m_decalImage));
-	ANKI_CHECK(rsrcManager.loadResource("EngineAssets/Mirror.ankitex", m_reflectionImage));
+	ANKI_CHECK(rsrcManager.loadResource("EngineAssets/Editor/GiProbe.png", m_giProbeImage));
+	ANKI_CHECK(rsrcManager.loadResource("EngineAssets/Editor/LightBulb.png", m_pointLightImage));
+	ANKI_CHECK(rsrcManager.loadResource("EngineAssets/Editor/SpotLight.png", m_spotLightImage));
+	ANKI_CHECK(rsrcManager.loadResource("EngineAssets/Editor/Decal.png", m_decalImage));
+	ANKI_CHECK(rsrcManager.loadResource("EngineAssets/Editor/ReflectionProbe.png", m_reflectionImage));
 
 	ANKI_CHECK(rsrcManager.loadResource("ShaderBinaries/Dbg.ankiprogbin", m_dbgProg));
 

+ 1 - 1
AnKi/Resource/ImageLoader.cpp

@@ -486,7 +486,7 @@ Error ImageLoader::loadStb(Bool isFloat, FileInterface& fs, U32& width, U32& hei
 
 	// Use STB to read the image
 	int stbw, stbh, comp;
-	stbi_set_flip_vertically_on_load_thread(false);
+	stbi_set_flip_vertically_on_load_thread(true);
 	U8* stbdata;
 	if(isFloat)
 	{

BIN
EngineAssets/Editor/Decal.png


BIN
EngineAssets/Editor/GiProbe.png


BIN
EngineAssets/Editor/LightBulb.png


BIN
EngineAssets/Editor/ReflectionProbe.png


BIN
EngineAssets/Editor/SpotLight.png


BIN
EngineAssets/GiProbe.ankitex


BIN
EngineAssets/GreenDecal.ankitex


BIN
EngineAssets/LightBulb.ankitex


BIN
EngineAssets/Mirror.ankitex


BIN
EngineAssets/SpotLight.ankitex