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@@ -4,9 +4,9 @@ CFLAGS = $(COMMONFLAGS) -c -pedantic-errors -pedantic -ansi -Wall -Wextra -W -pi
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PHFLAGS = $(CFLAGS) -x c++-header
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LFLAGS = $(COMMONFLAGS) -rdynamic -L../../../bullet_svn/src/BulletSoftBody -L../../../bullet_svn/src/BulletDynamics -L../../../bullet_svn/src/BulletCollision -L../../../bullet_svn/src/LinearMath -Wl,-Bstatic -lBulletSoftBody -lBulletDynamics -lBulletCollision -lLinearMath -lGLEW -lSDL_image -lGLU -Wl,-Bdynamic -lSDL -lGL -ljpeg -lpng -ltiff
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EXECUTABLE = AnKi.bin
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-INCPATH = -I../../src/Math/ -I../../src/Tokenizer/ -I../../src/Misc/ -I../../src/ -I../../src/Renderer/ -I../../src/Scene/ -I../../src/Ui/ -I../../src/Resources/ -I../../src/Util/ -I../../src/Controllers/ -I../../src/Physics/ -I../../src/Renderer/BufferObjects/ -I../../../bullet_svn/src/
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-SOURCES = ../../src/Tokenizer//Scanner.cpp ../../src/Misc//skybox.cpp ../../src/Misc//particles.cpp ../../src/Misc//memory.cpp ../../src/Misc//collision.cpp ../../src/Misc//map.cpp ../../src//Main.cpp ../../src/Renderer//PpsHdr.cpp ../../src/Renderer//Pps.cpp ../../src/Renderer//Bs.cpp ../../src/Renderer//IsShadows.cpp ../../src/Renderer//MsEarlyz.cpp ../../src/Renderer//Renderer.cpp ../../src/Renderer//Is.cpp ../../src/Renderer//PpsLscatt.cpp ../../src/Renderer//Ms.cpp ../../src/Renderer//BulletDebuger.cpp ../../src/Renderer//Bs2.cpp ../../src/Renderer//PpsSsao.cpp ../../src/Renderer//Dbg.cpp ../../src/Scene//MeshNode.cpp ../../src/Scene//SkelNode.cpp ../../src/Scene//Node.cpp ../../src/Scene//SkelModelNode.cpp ../../src/Scene//Light.cpp ../../src/Scene//Camera.cpp ../../src/Scene//Scene.cpp ../../src/Scene//ParticleEmitter.cpp ../../src/Ui//Ui.cpp ../../src/Resources//Material.cpp ../../src/Resources//ShaderProg.cpp ../../src/Resources//Texture.cpp ../../src/Resources//SkelAnim.cpp ../../src/Resources//Extension.cpp ../../src/Resources//Skeleton.cpp ../../src/Resources//ShaderPrePreprocessor.cpp ../../src/Resources//Resource.cpp ../../src/Resources//LightProps.cpp ../../src/Resources//Mesh.cpp ../../src/Util//Input.cpp ../../src/Util//App.cpp ../../src/Util//Common.cpp ../../src/Util//Util.cpp ../../src/Controllers//Controller.cpp ../../src/Controllers//SkelAnimCtrl.cpp ../../src/Physics//PhyWorld.cpp
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-OBJECTS = Scanner.o skybox.o particles.o memory.o collision.o map.o Main.o PpsHdr.o Pps.o Bs.o IsShadows.o MsEarlyz.o Renderer.o Is.o PpsLscatt.o Ms.o BulletDebuger.o Bs2.o PpsSsao.o Dbg.o MeshNode.o SkelNode.o Node.o SkelModelNode.o Light.o Camera.o Scene.o ParticleEmitter.o Ui.o Material.o ShaderProg.o Texture.o SkelAnim.o Extension.o Skeleton.o ShaderPrePreprocessor.o Resource.o LightProps.o Mesh.o Input.o App.o Common.o Util.o Controller.o SkelAnimCtrl.o PhyWorld.o
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+INCPATH = -I../../src/Math/ -I../../src/Tokenizer/ -I../../src/Misc/ -I../../src/ -I../../src/Renderer/ -I../../src/Scene/ -I../../src/Ui/ -I../../src/Resources/ -I../../src/Util/ -I../../src/Scene/Controllers/ -I../../src/Physics/ -I../../src/Renderer/BufferObjects/ -I../../../bullet_svn/src/
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+SOURCES = ../../src/Tokenizer//Scanner.cpp ../../src/Misc//skybox.cpp ../../src/Misc//particles.cpp ../../src/Misc//memory.cpp ../../src/Misc//collision.cpp ../../src/Misc//map.cpp ../../src//Main.cpp ../../src/Renderer//PpsHdr.cpp ../../src/Renderer//Pps.cpp ../../src/Renderer//Bs.cpp ../../src/Renderer//IsShadows.cpp ../../src/Renderer//MsEarlyz.cpp ../../src/Renderer//Renderer.cpp ../../src/Renderer//Is.cpp ../../src/Renderer//PpsLscatt.cpp ../../src/Renderer//Ms.cpp ../../src/Renderer//BulletDebuger.cpp ../../src/Renderer//Bs2.cpp ../../src/Renderer//PpsSsao.cpp ../../src/Renderer//Dbg.cpp ../../src/Scene//MeshNode.cpp ../../src/Scene//SkelNode.cpp ../../src/Scene//SkelModelNode.cpp ../../src/Scene//Light.cpp ../../src/Scene//Camera.cpp ../../src/Scene//Scene.cpp ../../src/Scene//ParticleEmitter.cpp ../../src/Scene//SceneNode.cpp ../../src/Ui//Ui.cpp ../../src/Resources//Material.cpp ../../src/Resources//ShaderProg.cpp ../../src/Resources//Texture.cpp ../../src/Resources//SkelAnim.cpp ../../src/Resources//Extension.cpp ../../src/Resources//Skeleton.cpp ../../src/Resources//ShaderPrePreprocessor.cpp ../../src/Resources//Resource.cpp ../../src/Resources//LightProps.cpp ../../src/Resources//Mesh.cpp ../../src/Util//Input.cpp ../../src/Util//App.cpp ../../src/Util//Common.cpp ../../src/Util//Util.cpp ../../src/Scene/Controllers//Controller.cpp ../../src/Scene/Controllers//SkelAnimCtrl.cpp ../../src/Physics//PhyWorld.cpp
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+OBJECTS = Scanner.o skybox.o particles.o memory.o collision.o map.o Main.o PpsHdr.o Pps.o Bs.o IsShadows.o MsEarlyz.o Renderer.o Is.o PpsLscatt.o Ms.o BulletDebuger.o Bs2.o PpsSsao.o Dbg.o MeshNode.o SkelNode.o SkelModelNode.o Light.o Camera.o Scene.o ParticleEmitter.o SceneNode.o Ui.o Material.o ShaderProg.o Texture.o SkelAnim.o Extension.o Skeleton.o ShaderPrePreprocessor.o Resource.o LightProps.o Mesh.o Input.o App.o Common.o Util.o Controller.o SkelAnimCtrl.o PhyWorld.o
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PRECOMPILED_HEADERS =
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all: $(PRECOMPILED_HEADERS) $(SOURCES) $(EXECUTABLE)
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@@ -39,8 +39,9 @@ skybox.o: ../../src/Misc//skybox.cpp ../../src/Misc//skybox.h \
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../../src/Math/Transform.inl.h ../../src/Resources/Resource.h \
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../../src/Renderer/Renderer.h ../../src/Resources/ShaderProg.h \
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../../src/Scene/Camera.h ../../src/Misc/collision.h \
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- ../../src/Scene/Node.h ../../src/Scene/Scene.h ../../src/Misc/skybox.h \
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- ../../src/Physics/PhyWorld.h ../../src/Physics/PhyCommon.h \
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+ ../../src/Scene/SceneNode.h ../../src/Scene/Scene.h \
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+ ../../src/Misc/skybox.h ../../src/Physics/PhyWorld.h \
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+ ../../src/Physics/PhyCommon.h \
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../../../bullet_svn/src/btBulletCollisionCommon.h \
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../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
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../../../bullet_svn/src/LinearMath/btVector3.h \
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@@ -174,7 +175,8 @@ skybox.o: ../../src/Misc//skybox.cpp ../../src/Misc//skybox.h \
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../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
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../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
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../../src/Physics/PhyConversions.h ../../src/Physics/MotionState.h \
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- ../../src/Scene/Node.h ../../src/Physics/PhyWorld.h ../../src/Util/App.h
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+ ../../src/Scene/SceneNode.h ../../src/Physics/PhyWorld.h \
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+ ../../src/Util/App.h
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@echo Compiling ../../src/Misc//skybox.cpp...
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@$(CXX) $(INCPATH) $(CFLAGS) ../../src/Misc//skybox.cpp -o skybox.o
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@@ -202,7 +204,7 @@ collision.o: ../../src/Misc//collision.cpp ../../src/Misc//collision.h \
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../../src/Math/Transform.inl.h ../../src/Renderer/Renderer.h \
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../../src/Resources/ShaderProg.h ../../src/Resources/Resource.h \
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../../src/Util/Util.h ../../src/Util/Common.h ../../src/Scene/Camera.h \
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- ../../src/Misc/collision.h ../../src/Scene/Node.h
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+ ../../src/Misc/collision.h ../../src/Scene/SceneNode.h
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@echo Compiling ../../src/Misc//collision.cpp...
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@$(CXX) $(INCPATH) $(CFLAGS) ../../src/Misc//collision.cpp -o collision.o
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@@ -226,7 +228,7 @@ map.o: ../../src/Misc//map.cpp ../../src/Misc//map.h \
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../../src/Util/Common.h ../../src/Misc/collision.h \
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../../src/Tokenizer/Scanner.h ../../src/Tokenizer/Parser.h \
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../../src/Tokenizer/Scanner.h ../../src/Resources/Resource.h \
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- ../../src/Scene/Camera.h ../../src/Scene/Node.h
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+ ../../src/Scene/Camera.h ../../src/Scene/SceneNode.h
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@echo Compiling ../../src/Misc//map.cpp...
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@$(CXX) $(INCPATH) $(CFLAGS) ../../src/Misc//map.cpp -o map.o
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@@ -244,7 +246,7 @@ Main.o: ../../src//Main.cpp ../../src/Util/Common.h \
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../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
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../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
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../../src/Math/Transform.inl.h ../../src/Scene/Camera.h \
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- ../../src/Misc/collision.h ../../src/Scene/Node.h \
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+ ../../src/Misc/collision.h ../../src/Scene/SceneNode.h \
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../../src/Renderer/Renderer.h ../../src/Resources/ShaderProg.h \
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../../src/Resources/Resource.h ../../src/Util/Util.h ../../src/Ui/Ui.h \
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../../src/Util/App.h ../../src/Misc/particles.h \
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@@ -388,13 +390,15 @@ Main.o: ../../src//Main.cpp ../../src/Util/Common.h \
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../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
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../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
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../../src/Physics/PhyConversions.h ../../src/Physics/MotionState.h \
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- ../../src/Scene/Node.h ../../src/Physics/PhyWorld.h \
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+ ../../src/Scene/SceneNode.h ../../src/Physics/PhyWorld.h \
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../../src/Tokenizer/Scanner.h ../../src/Misc/map.h \
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../../src/Misc/collision.h ../../src/Scene/MeshNode.h \
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../../src/Scene/SkelModelNode.h ../../src/Scene/MeshNode.h \
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- ../../src/Resources/SkelAnim.h ../../src/Controllers/MeshSkelNodeCtrl.h \
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- ../../src/Controllers/Controller.h ../../src/Controllers/SkelAnimCtrl.h \
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- ../../src/Scene/SkelNode.h ../../src/Controllers/Controller.h \
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+ ../../src/Resources/SkelAnim.h \
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+ ../../src/Scene/Controllers/MeshSkelNodeCtrl.h \
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+ ../../src/Scene/Controllers/Controller.h \
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+ ../../src/Scene/Controllers/SkelAnimCtrl.h ../../src/Scene/SkelNode.h \
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+ ../../src/Scene/Controllers/Controller.h \
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../../src/Resources/LightProps.h ../../src/Renderer/BulletDebuger.h \
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../../../bullet_svn/src/LinearMath/btIDebugDraw.h \
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../../src/Physics/PhyCommon.h ../../src/Tokenizer/Parser.h \
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@@ -418,7 +422,7 @@ PpsHdr.o: ../../src/Renderer//PpsHdr.cpp ../../src/Renderer//Renderer.h \
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../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
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../../src/Resources/Resource.h ../../src/Util/Util.h \
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../../src/Util/Common.h ../../src/Scene/Camera.h \
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- ../../src/Misc/collision.h ../../src/Scene/Node.h \
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+ ../../src/Misc/collision.h ../../src/Scene/SceneNode.h \
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../../src/Resources/Resource.h ../../src/Resources/Texture.h \
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../../src/Scene/Scene.h ../../src/Misc/skybox.h \
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../../src/Physics/PhyWorld.h ../../src/Physics/PhyCommon.h \
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@@ -555,7 +559,7 @@ PpsHdr.o: ../../src/Renderer//PpsHdr.cpp ../../src/Renderer//Renderer.h \
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../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
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../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
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../../src/Physics/PhyConversions.h ../../src/Physics/MotionState.h \
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- ../../src/Scene/Node.h ../../src/Physics/PhyWorld.h \
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+ ../../src/Scene/SceneNode.h ../../src/Physics/PhyWorld.h \
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../../src/Renderer/BufferObjects/Fbo.h ../../src/Renderer/Renderer.h
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@echo Compiling ../../src/Renderer//PpsHdr.cpp...
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@$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//PpsHdr.cpp -o PpsHdr.o
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@@ -575,7 +579,7 @@ Pps.o: ../../src/Renderer//Pps.cpp ../../src/Renderer//Renderer.h \
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../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
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../../src/Resources/Resource.h ../../src/Util/Util.h \
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../../src/Util/Common.h ../../src/Scene/Camera.h \
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- ../../src/Misc/collision.h ../../src/Scene/Node.h \
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+ ../../src/Misc/collision.h ../../src/Scene/SceneNode.h \
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../../src/Resources/Resource.h ../../src/Resources/Texture.h \
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../../src/Renderer/BufferObjects/Fbo.h ../../src/Renderer/Renderer.h
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@echo Compiling ../../src/Renderer//Pps.cpp...
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@@ -596,7 +600,7 @@ Bs.o: ../../src/Renderer//Bs.cpp ../../src/Renderer//Renderer.h \
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../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
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../../src/Resources/Resource.h ../../src/Util/Util.h \
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../../src/Util/Common.h ../../src/Scene/Camera.h \
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- ../../src/Misc/collision.h ../../src/Scene/Node.h \
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+ ../../src/Misc/collision.h ../../src/Scene/SceneNode.h \
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../../src/Scene/Scene.h ../../src/Misc/skybox.h \
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../../src/Resources/Texture.h ../../src/Physics/PhyWorld.h \
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../../src/Physics/PhyCommon.h \
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@@ -733,7 +737,7 @@ Bs.o: ../../src/Renderer//Bs.cpp ../../src/Renderer//Renderer.h \
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../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
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../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
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../../src/Physics/PhyConversions.h ../../src/Physics/MotionState.h \
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- ../../src/Scene/Node.h ../../src/Physics/PhyWorld.h \
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+ ../../src/Scene/SceneNode.h ../../src/Physics/PhyWorld.h \
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../../src/Resources/Mesh.h ../../src/Renderer/BufferObjects/Vbo.h \
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../../src/Renderer/BufferObjects/BufferObject.h \
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../../src/Resources/Resource.h ../../src/Renderer/BufferObjects/Fbo.h \
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@@ -759,7 +763,7 @@ IsShadows.o: ../../src/Renderer//IsShadows.cpp \
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../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
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../../src/Resources/Resource.h ../../src/Util/Util.h \
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../../src/Util/Common.h ../../src/Scene/Camera.h \
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- ../../src/Misc/collision.h ../../src/Scene/Node.h \
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+ ../../src/Misc/collision.h ../../src/Scene/SceneNode.h \
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../../src/Resources/Texture.h ../../src/Scene/Scene.h \
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../../src/Misc/skybox.h ../../src/Physics/PhyWorld.h \
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../../src/Physics/PhyCommon.h \
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@@ -896,7 +900,7 @@ IsShadows.o: ../../src/Renderer//IsShadows.cpp \
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../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
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../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
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../../src/Physics/PhyConversions.h ../../src/Physics/MotionState.h \
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- ../../src/Scene/Node.h ../../src/Physics/PhyWorld.h \
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+ ../../src/Scene/SceneNode.h ../../src/Physics/PhyWorld.h \
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../../src/Resources/Resource.h ../../src/Renderer/BufferObjects/Fbo.h \
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../../src/Renderer/Renderer.h ../../src/Resources/Material.h \
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../../src/Resources/ShaderProg.h ../../src/Scene/MeshNode.h \
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@@ -920,7 +924,7 @@ MsEarlyz.o: ../../src/Renderer//MsEarlyz.cpp \
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../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
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../../src/Resources/Resource.h ../../src/Util/Util.h \
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../../src/Util/Common.h ../../src/Scene/Camera.h \
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- ../../src/Misc/collision.h ../../src/Scene/Node.h \
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+ ../../src/Misc/collision.h ../../src/Scene/SceneNode.h \
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../../src/Resources/Resource.h ../../src/Resources/Texture.h \
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../../src/Scene/Scene.h ../../src/Misc/skybox.h \
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../../src/Physics/PhyWorld.h ../../src/Physics/PhyCommon.h \
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@@ -1057,7 +1061,7 @@ MsEarlyz.o: ../../src/Renderer//MsEarlyz.cpp \
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../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
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../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
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../../src/Physics/PhyConversions.h ../../src/Physics/MotionState.h \
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- ../../src/Scene/Node.h ../../src/Physics/PhyWorld.h \
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+ ../../src/Scene/SceneNode.h ../../src/Physics/PhyWorld.h \
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../../src/Renderer/BufferObjects/Fbo.h ../../src/Renderer/Renderer.h
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@echo Compiling ../../src/Renderer//MsEarlyz.cpp...
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@$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//MsEarlyz.cpp -o MsEarlyz.o
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@@ -1078,7 +1082,7 @@ Renderer.o: ../../src/Renderer//Renderer.cpp \
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../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
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../../src/Resources/Resource.h ../../src/Util/Util.h \
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../../src/Util/Common.h ../../src/Scene/Camera.h \
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- ../../src/Misc/collision.h ../../src/Scene/Node.h \
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+ ../../src/Misc/collision.h ../../src/Scene/SceneNode.h \
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../../src/Resources/Texture.h ../../src/Scene/Scene.h \
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../../src/Misc/skybox.h ../../src/Physics/PhyWorld.h \
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../../src/Physics/PhyCommon.h \
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@@ -1215,7 +1219,8 @@ Renderer.o: ../../src/Renderer//Renderer.cpp \
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../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
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../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
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../../src/Physics/PhyConversions.h ../../src/Physics/MotionState.h \
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- ../../src/Scene/Node.h ../../src/Physics/PhyWorld.h ../../src/Util/App.h
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+ ../../src/Scene/SceneNode.h ../../src/Physics/PhyWorld.h \
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+ ../../src/Util/App.h
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@echo Compiling ../../src/Renderer//Renderer.cpp...
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@$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//Renderer.cpp -o Renderer.o
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@@ -1234,7 +1239,7 @@ Is.o: ../../src/Renderer//Is.cpp ../../src/Renderer//Renderer.h \
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../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
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../../src/Resources/Resource.h ../../src/Util/Util.h \
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../../src/Util/Common.h ../../src/Scene/Camera.h \
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- ../../src/Misc/collision.h ../../src/Scene/Node.h \
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+ ../../src/Misc/collision.h ../../src/Scene/SceneNode.h \
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../../src/Scene/Scene.h ../../src/Misc/skybox.h \
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../../src/Resources/Texture.h ../../src/Physics/PhyWorld.h \
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../../src/Physics/PhyCommon.h \
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@@ -1371,7 +1376,7 @@ Is.o: ../../src/Renderer//Is.cpp ../../src/Renderer//Renderer.h \
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../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
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../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
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../../src/Physics/PhyConversions.h ../../src/Physics/MotionState.h \
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- ../../src/Scene/Node.h ../../src/Physics/PhyWorld.h \
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+ ../../src/Scene/SceneNode.h ../../src/Physics/PhyWorld.h \
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../../src/Resources/Mesh.h ../../src/Renderer/BufferObjects/Vbo.h \
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../../src/Renderer/BufferObjects/BufferObject.h ../../src/Scene/Light.h \
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../../src/Scene/Camera.h ../../src/Resources/Resource.h \
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@@ -1396,7 +1401,7 @@ PpsLscatt.o: ../../src/Renderer//PpsLscatt.cpp \
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../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
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../../src/Resources/Resource.h ../../src/Util/Util.h \
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../../src/Util/Common.h ../../src/Scene/Camera.h \
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- ../../src/Misc/collision.h ../../src/Scene/Node.h \
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+ ../../src/Misc/collision.h ../../src/Scene/SceneNode.h \
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../../src/Resources/Resource.h ../../src/Resources/Texture.h \
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../../src/Scene/Scene.h ../../src/Misc/skybox.h \
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../../src/Physics/PhyWorld.h ../../src/Physics/PhyCommon.h \
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@@ -1533,7 +1538,7 @@ PpsLscatt.o: ../../src/Renderer//PpsLscatt.cpp \
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../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
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../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
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../../src/Physics/PhyConversions.h ../../src/Physics/MotionState.h \
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- ../../src/Scene/Node.h ../../src/Physics/PhyWorld.h \
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+ ../../src/Scene/SceneNode.h ../../src/Physics/PhyWorld.h \
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../../src/Renderer/BufferObjects/Fbo.h ../../src/Renderer/Renderer.h \
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../../src/Util/App.h
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@echo Compiling ../../src/Renderer//PpsLscatt.cpp...
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@@ -1554,7 +1559,7 @@ Ms.o: ../../src/Renderer//Ms.cpp ../../src/Renderer//Renderer.h \
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../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
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../../src/Resources/Resource.h ../../src/Util/Util.h \
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../../src/Util/Common.h ../../src/Scene/Camera.h \
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- ../../src/Misc/collision.h ../../src/Scene/Node.h \
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+ ../../src/Misc/collision.h ../../src/Scene/SceneNode.h \
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../../src/Scene/Scene.h ../../src/Misc/skybox.h \
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../../src/Resources/Texture.h ../../src/Physics/PhyWorld.h \
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../../src/Physics/PhyCommon.h \
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@@ -1691,7 +1696,7 @@ Ms.o: ../../src/Renderer//Ms.cpp ../../src/Renderer//Renderer.h \
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../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
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../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
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../../src/Physics/PhyConversions.h ../../src/Physics/MotionState.h \
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- ../../src/Scene/Node.h ../../src/Physics/PhyWorld.h \
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+ ../../src/Scene/SceneNode.h ../../src/Physics/PhyWorld.h \
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../../src/Resources/Mesh.h ../../src/Renderer/BufferObjects/Vbo.h \
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../../src/Renderer/BufferObjects/BufferObject.h \
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../../src/Renderer/BufferObjects/Fbo.h ../../src/Renderer/Renderer.h \
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@@ -1725,7 +1730,7 @@ BulletDebuger.o: ../../src/Renderer//BulletDebuger.cpp \
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../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
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../../src/Resources/Resource.h ../../src/Util/Util.h \
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../../src/Util/Common.h ../../src/Scene/Camera.h \
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- ../../src/Misc/collision.h ../../src/Scene/Node.h
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+ ../../src/Misc/collision.h ../../src/Scene/SceneNode.h
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@echo Compiling ../../src/Renderer//BulletDebuger.cpp...
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@$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//BulletDebuger.cpp -o BulletDebuger.o
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@@ -1744,7 +1749,7 @@ Bs2.o: ../../src/Renderer//Bs2.cpp ../../src/Renderer//Renderer.h \
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../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
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../../src/Resources/Resource.h ../../src/Util/Util.h \
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../../src/Util/Common.h ../../src/Scene/Camera.h \
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- ../../src/Misc/collision.h ../../src/Scene/Node.h \
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+ ../../src/Misc/collision.h ../../src/Scene/SceneNode.h \
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../../src/Scene/Scene.h ../../src/Misc/skybox.h \
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../../src/Resources/Texture.h ../../src/Physics/PhyWorld.h \
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../../src/Physics/PhyCommon.h \
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@@ -1881,7 +1886,7 @@ Bs2.o: ../../src/Renderer//Bs2.cpp ../../src/Renderer//Renderer.h \
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../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
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../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
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../../src/Physics/PhyConversions.h ../../src/Physics/MotionState.h \
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- ../../src/Scene/Node.h ../../src/Physics/PhyWorld.h \
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+ ../../src/Scene/SceneNode.h ../../src/Physics/PhyWorld.h \
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../../src/Resources/Mesh.h ../../src/Renderer/BufferObjects/Vbo.h \
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../../src/Renderer/BufferObjects/BufferObject.h \
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../../src/Resources/Resource.h ../../src/Renderer/BufferObjects/Fbo.h \
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@@ -1906,7 +1911,7 @@ PpsSsao.o: ../../src/Renderer//PpsSsao.cpp ../../src/Renderer//Renderer.h \
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../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
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../../src/Resources/Resource.h ../../src/Util/Util.h \
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../../src/Util/Common.h ../../src/Scene/Camera.h \
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- ../../src/Misc/collision.h ../../src/Scene/Node.h \
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+ ../../src/Misc/collision.h ../../src/Scene/SceneNode.h \
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../../src/Resources/Resource.h ../../src/Resources/Texture.h \
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../../src/Scene/Scene.h ../../src/Misc/skybox.h \
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../../src/Physics/PhyWorld.h ../../src/Physics/PhyCommon.h \
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@@ -2043,7 +2048,7 @@ PpsSsao.o: ../../src/Renderer//PpsSsao.cpp ../../src/Renderer//Renderer.h \
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../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
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../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
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../../src/Physics/PhyConversions.h ../../src/Physics/MotionState.h \
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- ../../src/Scene/Node.h ../../src/Physics/PhyWorld.h \
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+ ../../src/Scene/SceneNode.h ../../src/Physics/PhyWorld.h \
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../../src/Renderer/BufferObjects/Fbo.h ../../src/Renderer/Renderer.h
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@echo Compiling ../../src/Renderer//PpsSsao.cpp...
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@$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//PpsSsao.cpp -o PpsSsao.o
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@@ -2063,7 +2068,7 @@ Dbg.o: ../../src/Renderer//Dbg.cpp ../../src/Renderer//Renderer.h \
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../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
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../../src/Resources/Resource.h ../../src/Util/Util.h \
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../../src/Util/Common.h ../../src/Scene/Camera.h \
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- ../../src/Misc/collision.h ../../src/Scene/Node.h \
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+ ../../src/Misc/collision.h ../../src/Scene/SceneNode.h \
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../../src/Renderer/BufferObjects/Fbo.h ../../src/Renderer/Renderer.h \
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../../src/Scene/Scene.h ../../src/Misc/skybox.h \
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../../src/Resources/Texture.h ../../src/Physics/PhyWorld.h \
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@@ -2201,15 +2206,15 @@ Dbg.o: ../../src/Renderer//Dbg.cpp ../../src/Renderer//Renderer.h \
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../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
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../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
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../../src/Physics/PhyConversions.h ../../src/Physics/MotionState.h \
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- ../../src/Scene/Node.h ../../src/Physics/PhyWorld.h \
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- ../../src/Scene/SkelNode.h ../../src/Controllers/Controller.h \
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+ ../../src/Scene/SceneNode.h ../../src/Physics/PhyWorld.h \
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+ ../../src/Scene/SkelNode.h ../../src/Scene/Controllers/Controller.h \
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../../src/Util/App.h ../../src/Physics/PhyCommon.h
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@echo Compiling ../../src/Renderer//Dbg.cpp...
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@$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//Dbg.cpp -o Dbg.o
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MeshNode.o: ../../src/Scene//MeshNode.cpp ../../src/Scene//MeshNode.h \
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- ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Scene//Node.h \
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- ../../src/Math/Math.h ../../src/Math/Vec2.h \
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+ ../../src/Util/Common.h ../../src/Misc/memory.h \
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+ ../../src/Scene//SceneNode.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
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../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
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../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
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../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
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@@ -2228,16 +2233,17 @@ MeshNode.o: ../../src/Scene//MeshNode.cpp ../../src/Scene//MeshNode.h \
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../../src/Renderer/BufferObjects/BufferObject.h \
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../../src/Misc/collision.h ../../src/Renderer/Renderer.h \
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../../src/Resources/ShaderProg.h ../../src/Scene/Camera.h \
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- ../../src/Scene/Node.h ../../src/Scene//SkelNode.h \
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- ../../src/Controllers/Controller.h ../../src/Resources/Skeleton.h \
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- ../../src/Controllers/MeshSkelNodeCtrl.h \
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- ../../src/Controllers/Controller.h ../../src/Controllers/SkelAnimCtrl.h
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+ ../../src/Scene/SceneNode.h ../../src/Scene//SkelNode.h \
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+ ../../src/Scene/Controllers/Controller.h ../../src/Resources/Skeleton.h \
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+ ../../src/Scene/Controllers/MeshSkelNodeCtrl.h \
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+ ../../src/Scene/Controllers/Controller.h \
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+ ../../src/Scene/Controllers/SkelAnimCtrl.h
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@echo Compiling ../../src/Scene//MeshNode.cpp...
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@$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//MeshNode.cpp -o MeshNode.o
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SkelNode.o: ../../src/Scene//SkelNode.cpp ../../src/Scene//SkelNode.h \
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- ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Scene//Node.h \
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- ../../src/Math/Math.h ../../src/Math/Vec2.h \
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+ ../../src/Util/Common.h ../../src/Misc/memory.h \
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+ ../../src/Scene//SceneNode.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
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../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
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../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
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../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
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@@ -2248,18 +2254,87 @@ SkelNode.o: ../../src/Scene//SkelNode.cpp ../../src/Scene//SkelNode.h \
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../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
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../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
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../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
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- ../../src/Math/Transform.inl.h ../../src/Controllers/Controller.h \
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+ ../../src/Math/Transform.inl.h ../../src/Scene/Controllers/Controller.h \
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../../src/Renderer/Renderer.h ../../src/Resources/ShaderProg.h \
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../../src/Resources/Resource.h ../../src/Util/Util.h \
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../../src/Util/Common.h ../../src/Scene/Camera.h \
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- ../../src/Misc/collision.h ../../src/Scene/Node.h \
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+ ../../src/Misc/collision.h ../../src/Scene/SceneNode.h \
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../../src/Resources/SkelAnim.h ../../src/Resources/Skeleton.h \
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- ../../src/Controllers/SkelAnimCtrl.h ../../src/Controllers/Controller.h
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+ ../../src/Scene/Controllers/SkelAnimCtrl.h \
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+ ../../src/Scene/Controllers/Controller.h
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@echo Compiling ../../src/Scene//SkelNode.cpp...
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@$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//SkelNode.cpp -o SkelNode.o
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-Node.o: ../../src/Scene//Node.cpp ../../src/Scene//Node.h \
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- ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Math/Math.h \
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+SkelModelNode.o: ../../src/Scene//SkelModelNode.cpp \
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+ ../../src/Scene//SkelModelNode.h ../../src/Util/Common.h \
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+ ../../src/Misc/memory.h ../../src/Scene//MeshNode.h \
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+ ../../src/Scene//SceneNode.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
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+ ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
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+ ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
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+ ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
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+ ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
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+ ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
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+ ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
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+ ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
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+ ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
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+ ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
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+ ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
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+ ../../src/Math/Transform.inl.h ../../src/Resources/Material.h \
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+ ../../src/Resources/Resource.h ../../src/Util/Util.h \
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+ ../../src/Util/Common.h ../../src/Resources/ShaderProg.h \
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+ ../../src/Tokenizer/Parser.h ../../src/Tokenizer/Scanner.h \
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+ ../../src/Scene//SkelNode.h ../../src/Scene/Controllers/Controller.h \
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+ ../../src/Scene/Controllers/MeshSkelNodeCtrl.h \
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+ ../../src/Scene/Controllers/Controller.h
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+ @echo Compiling ../../src/Scene//SkelModelNode.cpp...
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+ @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//SkelModelNode.cpp -o SkelModelNode.o
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+
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+Light.o: ../../src/Scene//Light.cpp ../../src/Scene//Light.h \
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+ ../../src/Util/Common.h ../../src/Misc/memory.h \
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+ ../../src/Resources/Texture.h ../../src/Resources/Resource.h \
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+ ../../src/Util/Util.h ../../src/Util/Common.h \
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+ ../../src/Scene//SceneNode.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
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+ ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
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+ ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
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+ ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
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+ ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
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+ ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
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+ ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
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+ ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
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+ ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
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+ ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
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+ ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
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+ ../../src/Math/Transform.inl.h ../../src/Scene//Camera.h \
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+ ../../src/Misc/collision.h ../../src/Renderer/Renderer.h \
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+ ../../src/Resources/ShaderProg.h ../../src/Scene/Camera.h \
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+ ../../src/Resources/LightProps.h
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+ @echo Compiling ../../src/Scene//Light.cpp...
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+ @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//Light.cpp -o Light.o
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+
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+Camera.o: ../../src/Scene//Camera.cpp ../../src/Scene//Camera.h \
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+ ../../src/Util/Common.h ../../src/Misc/memory.h \
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+ ../../src/Misc/collision.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
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+ ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
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+ ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
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+ ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
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+ ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
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+ ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
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+ ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
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+ ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
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+ ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
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+ ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
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+ ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
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+ ../../src/Math/Transform.inl.h ../../src/Scene//SceneNode.h \
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+ ../../src/Renderer/Renderer.h ../../src/Resources/ShaderProg.h \
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+ ../../src/Resources/Resource.h ../../src/Util/Util.h \
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+ ../../src/Util/Common.h ../../src/Scene/Camera.h
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+ @echo Compiling ../../src/Scene//Camera.cpp...
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+ @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//Camera.cpp -o Camera.o
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+
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+Scene.o: ../../src/Scene//Scene.cpp ../../src/Scene//Scene.h \
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+ ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Misc/skybox.h \
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+ ../../src/Resources/Texture.h ../../src/Resources/Resource.h \
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+ ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Math/Math.h \
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../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
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../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
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../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
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@@ -2270,13 +2345,8 @@ Node.o: ../../src/Scene//Node.cpp ../../src/Scene//Node.h \
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../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
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../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
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../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
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- ../../src/Math/Transform.inl.h ../../src/Renderer/Renderer.h \
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- ../../src/Resources/ShaderProg.h ../../src/Resources/Resource.h \
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- ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Scene/Camera.h \
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- ../../src/Misc/collision.h ../../src/Scene/Node.h \
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- ../../src/Controllers/Controller.h ../../src/Scene//Scene.h \
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- ../../src/Misc/skybox.h ../../src/Resources/Texture.h \
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- ../../src/Physics/PhyWorld.h ../../src/Physics/PhyCommon.h \
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+ ../../src/Math/Transform.inl.h ../../src/Physics/PhyWorld.h \
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+ ../../src/Physics/PhyCommon.h \
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../../../bullet_svn/src/btBulletCollisionCommon.h \
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../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
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../../../bullet_svn/src/LinearMath/btVector3.h \
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@@ -2410,38 +2480,18 @@ Node.o: ../../src/Scene//Node.cpp ../../src/Scene//Node.h \
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../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
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../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
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../../src/Physics/PhyConversions.h ../../src/Physics/MotionState.h \
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- ../../src/Scene/Node.h ../../src/Physics/PhyWorld.h ../../src/Util/App.h
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- @echo Compiling ../../src/Scene//Node.cpp...
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- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//Node.cpp -o Node.o
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-
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-SkelModelNode.o: ../../src/Scene//SkelModelNode.cpp \
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- ../../src/Scene//SkelModelNode.h ../../src/Util/Common.h \
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- ../../src/Misc/memory.h ../../src/Scene//MeshNode.h \
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- ../../src/Scene//Node.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
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- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
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- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
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- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
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- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
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- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
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- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
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- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
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- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
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- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
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- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
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- ../../src/Math/Transform.inl.h ../../src/Resources/Material.h \
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- ../../src/Resources/Resource.h ../../src/Util/Util.h \
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- ../../src/Util/Common.h ../../src/Resources/ShaderProg.h \
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- ../../src/Tokenizer/Parser.h ../../src/Tokenizer/Scanner.h \
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- ../../src/Scene//SkelNode.h ../../src/Controllers/Controller.h \
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- ../../src/Controllers/MeshSkelNodeCtrl.h \
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- ../../src/Controllers/Controller.h
|
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- @echo Compiling ../../src/Scene//SkelModelNode.cpp...
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- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//SkelModelNode.cpp -o SkelModelNode.o
|
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+ ../../src/Scene/SceneNode.h ../../src/Physics/PhyWorld.h \
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+ ../../src/Scene//SkelNode.h ../../src/Scene//SceneNode.h \
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+ ../../src/Scene/Controllers/Controller.h ../../src/Scene//Camera.h \
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+ ../../src/Misc/collision.h ../../src/Scene//MeshNode.h \
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+ ../../src/Resources/Material.h ../../src/Resources/ShaderProg.h \
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+ ../../src/Scene//Light.h
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+ @echo Compiling ../../src/Scene//Scene.cpp...
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+ @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//Scene.cpp -o Scene.o
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-Light.o: ../../src/Scene//Light.cpp ../../src/Scene//Light.h \
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- ../../src/Util/Common.h ../../src/Misc/memory.h \
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- ../../src/Resources/Texture.h ../../src/Resources/Resource.h \
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- ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Scene//Node.h \
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+ParticleEmitter.o: ../../src/Scene//ParticleEmitter.cpp \
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+ ../../src/Scene//ParticleEmitter.h ../../src/Util/Common.h \
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+ ../../src/Misc/memory.h ../../src/Scene//SceneNode.h \
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../../src/Math/Math.h ../../src/Math/Vec2.h \
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../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
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../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
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@@ -2453,48 +2503,10 @@ Light.o: ../../src/Scene//Light.cpp ../../src/Scene//Light.h \
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../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
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../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
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../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
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- ../../src/Math/Transform.inl.h ../../src/Scene//Camera.h \
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- ../../src/Misc/collision.h ../../src/Renderer/Renderer.h \
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- ../../src/Resources/ShaderProg.h ../../src/Scene/Camera.h \
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- ../../src/Resources/LightProps.h
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- @echo Compiling ../../src/Scene//Light.cpp...
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- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//Light.cpp -o Light.o
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-
|
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-Camera.o: ../../src/Scene//Camera.cpp ../../src/Scene//Camera.h \
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- ../../src/Util/Common.h ../../src/Misc/memory.h \
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- ../../src/Misc/collision.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
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- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
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- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
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- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
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- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
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- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
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- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
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- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
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- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
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- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
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- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
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- ../../src/Math/Transform.inl.h ../../src/Scene//Node.h \
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- ../../src/Renderer/Renderer.h ../../src/Resources/ShaderProg.h \
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- ../../src/Resources/Resource.h ../../src/Util/Util.h \
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- ../../src/Util/Common.h ../../src/Scene/Camera.h
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- @echo Compiling ../../src/Scene//Camera.cpp...
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|
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//Camera.cpp -o Camera.o
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-
|
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-Scene.o: ../../src/Scene//Scene.cpp ../../src/Scene//Scene.h \
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- ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Misc/skybox.h \
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- ../../src/Resources/Texture.h ../../src/Resources/Resource.h \
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- ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Math/Math.h \
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- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
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- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
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- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
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- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
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- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
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- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
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- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
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- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
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- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
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- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
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- ../../src/Math/Transform.inl.h ../../src/Physics/PhyWorld.h \
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|
+ ../../src/Math/Transform.inl.h ../../src/Scene//MeshNode.h \
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+ ../../src/Resources/Material.h ../../src/Resources/Resource.h \
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+ ../../src/Util/Util.h ../../src/Util/Common.h \
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+ ../../src/Resources/ShaderProg.h ../../src/Scene//GhostNode.h \
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../../src/Physics/PhyCommon.h \
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../../../bullet_svn/src/btBulletCollisionCommon.h \
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../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
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@@ -2629,18 +2641,17 @@ Scene.o: ../../src/Scene//Scene.cpp ../../src/Scene//Scene.h \
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../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
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../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
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../../src/Physics/PhyConversions.h ../../src/Physics/MotionState.h \
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|
|
- ../../src/Scene/Node.h ../../src/Physics/PhyWorld.h \
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|
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- ../../src/Scene//SkelNode.h ../../src/Scene//Node.h \
|
|
|
- ../../src/Controllers/Controller.h ../../src/Scene//Camera.h \
|
|
|
- ../../src/Misc/collision.h ../../src/Scene//MeshNode.h \
|
|
|
- ../../src/Resources/Material.h ../../src/Resources/ShaderProg.h \
|
|
|
- ../../src/Scene//Light.h
|
|
|
- @echo Compiling ../../src/Scene//Scene.cpp...
|
|
|
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//Scene.cpp -o Scene.o
|
|
|
+ ../../src/Physics/PhyCommon.h ../../src/Scene/SceneNode.h \
|
|
|
+ ../../src/Physics/PhyWorld.h ../../src/Renderer/Renderer.h \
|
|
|
+ ../../src/Resources/ShaderProg.h ../../src/Scene/Camera.h \
|
|
|
+ ../../src/Misc/collision.h ../../src/Scene/SceneNode.h \
|
|
|
+ ../../src/Util/App.h ../../src/Scene//Scene.h ../../src/Misc/skybox.h \
|
|
|
+ ../../src/Resources/Texture.h ../../src/Physics/PhyWorld.h
|
|
|
+ @echo Compiling ../../src/Scene//ParticleEmitter.cpp...
|
|
|
+ @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//ParticleEmitter.cpp -o ParticleEmitter.o
|
|
|
|
|
|
-ParticleEmitter.o: ../../src/Scene//ParticleEmitter.cpp \
|
|
|
- ../../src/Scene//ParticleEmitter.h ../../src/Util/Common.h \
|
|
|
- ../../src/Misc/memory.h ../../src/Scene//Node.h ../../src/Math/Math.h \
|
|
|
+SceneNode.o: ../../src/Scene//SceneNode.cpp ../../src/Scene//SceneNode.h \
|
|
|
+ ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Math/Math.h \
|
|
|
../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
|
|
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../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
|
|
|
../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
|
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|
@@ -2651,11 +2662,13 @@ ParticleEmitter.o: ../../src/Scene//ParticleEmitter.cpp \
|
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|
../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
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../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
|
|
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../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
|
|
|
- ../../src/Math/Transform.inl.h ../../src/Scene//MeshNode.h \
|
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|
- ../../src/Resources/Material.h ../../src/Resources/Resource.h \
|
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- ../../src/Util/Util.h ../../src/Util/Common.h \
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|
|
- ../../src/Resources/ShaderProg.h ../../src/Scene//GhostNode.h \
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|
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- ../../src/Physics/PhyCommon.h \
|
|
|
+ ../../src/Math/Transform.inl.h ../../src/Renderer/Renderer.h \
|
|
|
+ ../../src/Resources/ShaderProg.h ../../src/Resources/Resource.h \
|
|
|
+ ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Scene/Camera.h \
|
|
|
+ ../../src/Misc/collision.h ../../src/Scene/SceneNode.h \
|
|
|
+ ../../src/Scene/Controllers/Controller.h ../../src/Scene//Scene.h \
|
|
|
+ ../../src/Misc/skybox.h ../../src/Resources/Texture.h \
|
|
|
+ ../../src/Physics/PhyWorld.h ../../src/Physics/PhyCommon.h \
|
|
|
../../../bullet_svn/src/btBulletCollisionCommon.h \
|
|
|
../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
|
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|
../../../bullet_svn/src/LinearMath/btVector3.h \
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|
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@@ -2789,14 +2802,10 @@ ParticleEmitter.o: ../../src/Scene//ParticleEmitter.cpp \
|
|
|
../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
|
|
|
../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
|
|
|
../../src/Physics/PhyConversions.h ../../src/Physics/MotionState.h \
|
|
|
- ../../src/Physics/PhyCommon.h ../../src/Scene/Node.h \
|
|
|
- ../../src/Physics/PhyWorld.h ../../src/Renderer/Renderer.h \
|
|
|
- ../../src/Resources/ShaderProg.h ../../src/Scene/Camera.h \
|
|
|
- ../../src/Misc/collision.h ../../src/Scene/Node.h ../../src/Util/App.h \
|
|
|
- ../../src/Scene//Scene.h ../../src/Misc/skybox.h \
|
|
|
- ../../src/Resources/Texture.h ../../src/Physics/PhyWorld.h
|
|
|
- @echo Compiling ../../src/Scene//ParticleEmitter.cpp...
|
|
|
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//ParticleEmitter.cpp -o ParticleEmitter.o
|
|
|
+ ../../src/Scene/SceneNode.h ../../src/Physics/PhyWorld.h \
|
|
|
+ ../../src/Util/App.h
|
|
|
+ @echo Compiling ../../src/Scene//SceneNode.cpp...
|
|
|
+ @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//SceneNode.cpp -o SceneNode.o
|
|
|
|
|
|
Ui.o: ../../src/Ui//Ui.cpp ../../src/Ui//Ui.h ../../src/Util/Common.h \
|
|
|
../../src/Misc/memory.h ../../src/Renderer/Renderer.h \
|
|
|
@@ -2814,7 +2823,7 @@ Ui.o: ../../src/Ui//Ui.cpp ../../src/Ui//Ui.h ../../src/Util/Common.h \
|
|
|
../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
|
|
|
../../src/Resources/Resource.h ../../src/Util/Util.h \
|
|
|
../../src/Util/Common.h ../../src/Scene/Camera.h \
|
|
|
- ../../src/Misc/collision.h ../../src/Scene/Node.h \
|
|
|
+ ../../src/Misc/collision.h ../../src/Scene/SceneNode.h \
|
|
|
../../src/Resources/Texture.h ../../src/Resources/Resource.h
|
|
|
@echo Compiling ../../src/Ui//Ui.cpp...
|
|
|
@$(CXX) $(INCPATH) $(CFLAGS) ../../src/Ui//Ui.cpp -o Ui.o
|
|
|
@@ -2838,7 +2847,7 @@ Material.o: ../../src/Resources//Material.cpp \
|
|
|
../../src/Tokenizer/Parser.h ../../src/Tokenizer/Scanner.h \
|
|
|
../../src/Resources//Texture.h ../../src/Renderer/Renderer.h \
|
|
|
../../src/Resources/ShaderProg.h ../../src/Scene/Camera.h \
|
|
|
- ../../src/Misc/collision.h ../../src/Scene/Node.h
|
|
|
+ ../../src/Misc/collision.h ../../src/Scene/SceneNode.h
|
|
|
@echo Compiling ../../src/Resources//Material.cpp...
|
|
|
@$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//Material.cpp -o Material.o
|
|
|
|
|
|
@@ -2859,7 +2868,7 @@ ShaderProg.o: ../../src/Resources//ShaderProg.cpp \
|
|
|
../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
|
|
|
../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
|
|
|
../../src/Scene/Camera.h ../../src/Misc/collision.h \
|
|
|
- ../../src/Scene/Node.h ../../src/Resources//ShaderPrePreprocessor.h \
|
|
|
+ ../../src/Scene/SceneNode.h ../../src/Resources//ShaderPrePreprocessor.h \
|
|
|
../../src/Resources//Texture.h
|
|
|
@echo Compiling ../../src/Resources//ShaderProg.cpp...
|
|
|
@$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//ShaderProg.cpp -o ShaderProg.o
|
|
|
@@ -2881,7 +2890,7 @@ Texture.o: ../../src/Resources//Texture.cpp \
|
|
|
../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
|
|
|
../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
|
|
|
../../src/Resources/Resource.h ../../src/Scene/Camera.h \
|
|
|
- ../../src/Misc/collision.h ../../src/Scene/Node.h
|
|
|
+ ../../src/Misc/collision.h ../../src/Scene/SceneNode.h
|
|
|
@echo Compiling ../../src/Resources//Texture.cpp...
|
|
|
@$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//Texture.cpp -o Texture.o
|
|
|
|
|
|
@@ -2999,7 +3008,7 @@ Mesh.o: ../../src/Resources//Mesh.cpp ../../src/Resources//Mesh.h \
|
|
|
../../src/Util/Common.h ../../src/Misc/collision.h \
|
|
|
../../src/Renderer/Renderer.h ../../src/Resources/ShaderProg.h \
|
|
|
../../src/Resources/Resource.h ../../src/Scene/Camera.h \
|
|
|
- ../../src/Scene/Node.h ../../src/Tokenizer/Scanner.h \
|
|
|
+ ../../src/Scene/SceneNode.h ../../src/Tokenizer/Scanner.h \
|
|
|
../../src/Tokenizer/Parser.h ../../src/Tokenizer/Scanner.h
|
|
|
@echo Compiling ../../src/Resources//Mesh.cpp...
|
|
|
@$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//Mesh.cpp -o Mesh.o
|
|
|
@@ -3020,7 +3029,7 @@ Input.o: ../../src/Util//Input.cpp ../../src/Util//Input.h \
|
|
|
../../src/Math/Transform.inl.h ../../src/Renderer/Renderer.h \
|
|
|
../../src/Resources/ShaderProg.h ../../src/Resources/Resource.h \
|
|
|
../../src/Util/Util.h ../../src/Util/Common.h ../../src/Scene/Camera.h \
|
|
|
- ../../src/Misc/collision.h ../../src/Scene/Node.h
|
|
|
+ ../../src/Misc/collision.h ../../src/Scene/SceneNode.h
|
|
|
@echo Compiling ../../src/Util//Input.cpp...
|
|
|
@$(CXX) $(INCPATH) $(CFLAGS) ../../src/Util//Input.cpp -o Input.o
|
|
|
|
|
|
@@ -3174,7 +3183,7 @@ App.o: ../../src/Util//App.cpp ../../src/Util//App.h \
|
|
|
../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
|
|
|
../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
|
|
|
../../src/Physics/PhyConversions.h ../../src/Physics/MotionState.h \
|
|
|
- ../../src/Scene/Node.h ../../src/Physics/PhyWorld.h
|
|
|
+ ../../src/Scene/SceneNode.h ../../src/Physics/PhyWorld.h
|
|
|
@echo Compiling ../../src/Util//App.cpp...
|
|
|
@$(CXX) $(INCPATH) $(CFLAGS) ../../src/Util//App.cpp -o App.o
|
|
|
|
|
|
@@ -3187,8 +3196,8 @@ Util.o: ../../src/Util//Util.cpp ../../src/Util//Util.h \
|
|
|
@echo Compiling ../../src/Util//Util.cpp...
|
|
|
@$(CXX) $(INCPATH) $(CFLAGS) ../../src/Util//Util.cpp -o Util.o
|
|
|
|
|
|
-Controller.o: ../../src/Controllers//Controller.cpp \
|
|
|
- ../../src/Controllers//Controller.h ../../src/Util/Common.h \
|
|
|
+Controller.o: ../../src/Scene/Controllers//Controller.cpp \
|
|
|
+ ../../src/Scene/Controllers//Controller.h ../../src/Util/Common.h \
|
|
|
../../src/Misc/memory.h ../../src/Scene/Scene.h ../../src/Misc/skybox.h \
|
|
|
../../src/Resources/Texture.h ../../src/Resources/Resource.h \
|
|
|
../../src/Util/Util.h ../../src/Util/Common.h ../../src/Math/Math.h \
|
|
|
@@ -3337,13 +3346,14 @@ Controller.o: ../../src/Controllers//Controller.cpp \
|
|
|
../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
|
|
|
../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
|
|
|
../../src/Physics/PhyConversions.h ../../src/Physics/MotionState.h \
|
|
|
- ../../src/Scene/Node.h ../../src/Physics/PhyWorld.h ../../src/Util/App.h
|
|
|
- @echo Compiling ../../src/Controllers//Controller.cpp...
|
|
|
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Controllers//Controller.cpp -o Controller.o
|
|
|
+ ../../src/Scene/SceneNode.h ../../src/Physics/PhyWorld.h \
|
|
|
+ ../../src/Util/App.h
|
|
|
+ @echo Compiling ../../src/Scene/Controllers//Controller.cpp...
|
|
|
+ @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene/Controllers//Controller.cpp -o Controller.o
|
|
|
|
|
|
-SkelAnimCtrl.o: ../../src/Controllers//SkelAnimCtrl.cpp \
|
|
|
- ../../src/Controllers//SkelAnimCtrl.h ../../src/Util/Common.h \
|
|
|
- ../../src/Misc/memory.h ../../src/Controllers//Controller.h \
|
|
|
+SkelAnimCtrl.o: ../../src/Scene/Controllers//SkelAnimCtrl.cpp \
|
|
|
+ ../../src/Scene/Controllers//SkelAnimCtrl.h ../../src/Util/Common.h \
|
|
|
+ ../../src/Misc/memory.h ../../src/Scene/Controllers//Controller.h \
|
|
|
../../src/Math/Math.h ../../src/Math/Vec2.h \
|
|
|
../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
|
|
|
../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
|
|
|
@@ -3358,12 +3368,12 @@ SkelAnimCtrl.o: ../../src/Controllers//SkelAnimCtrl.cpp \
|
|
|
../../src/Math/Transform.inl.h ../../src/Resources/SkelAnim.h \
|
|
|
../../src/Resources/Resource.h ../../src/Util/Util.h \
|
|
|
../../src/Util/Common.h ../../src/Scene/SkelNode.h \
|
|
|
- ../../src/Scene/Node.h ../../src/Controllers/Controller.h \
|
|
|
+ ../../src/Scene/SceneNode.h ../../src/Scene/Controllers/Controller.h \
|
|
|
../../src/Resources/Skeleton.h ../../src/Renderer/Renderer.h \
|
|
|
../../src/Resources/ShaderProg.h ../../src/Scene/Camera.h \
|
|
|
../../src/Misc/collision.h
|
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- @echo Compiling ../../src/Controllers//SkelAnimCtrl.cpp...
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- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Controllers//SkelAnimCtrl.cpp -o SkelAnimCtrl.o
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+ @echo Compiling ../../src/Scene/Controllers//SkelAnimCtrl.cpp...
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+ @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene/Controllers//SkelAnimCtrl.cpp -o SkelAnimCtrl.o
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PhyWorld.o: ../../src/Physics//PhyWorld.cpp ../../src/Physics//PhyWorld.h \
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../../src/Util/Common.h ../../src/Misc/memory.h \
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@@ -3512,7 +3522,7 @@ PhyWorld.o: ../../src/Physics//PhyWorld.cpp ../../src/Physics//PhyWorld.h \
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../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
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../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
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../../src/Math/Transform.inl.h ../../src/Physics//PhyConversions.h \
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- ../../src/Physics//MotionState.h ../../src/Scene/Node.h
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+ ../../src/Physics//MotionState.h ../../src/Scene/SceneNode.h
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@echo Compiling ../../src/Physics//PhyWorld.cpp...
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@$(CXX) $(INCPATH) $(CFLAGS) ../../src/Physics//PhyWorld.cpp -o PhyWorld.o
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