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@@ -173,7 +173,6 @@ void init()
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Mat3(Quat(-0.125117, 0.620465, 0.154831, 0.758544)), 1.0));
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spot->setDiffuseColor(Vec4(2.0));
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spot->setSpecularColor(Vec4(-1.0));
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- spot->loadTexture("gfx/lights/flashlight.tga");
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spot->setDistance(30.0);
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spot->setShadowEnabled(true);
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@@ -185,7 +184,6 @@ void init()
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Mat3::getIdentity(), 1.0));
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spot->setDiffuseColor(Vec4(3.0, 0.0, 0.0, 0.0));
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spot->setSpecularColor(Vec4(3.0, 3.0, 0.0, 0.0));
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- spot->loadTexture("gfx/lights/flashlight.tga");
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spot->setDistance(30.0);
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spot->setShadowEnabled(true);
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#endif
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