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@@ -0,0 +1,35 @@
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+<?xml version="1.0" encoding="UTF-8" ?>
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+<shaderProgram>
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+ <shaders>
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+ <shader type="vert">
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+ <inputs>
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+ <input name="mvp" type="mat4"/>
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+ </inputs>
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+
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+ <source><![CDATA[#include "shaders/FsCommonVert.glsl"
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+void main()
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+{
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+ ANKI_WRITE_POSITION(mvp * vec4(in_position, 1.0));
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+}
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+ ]]>
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+ </source>
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+ </shader>
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+
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+ <shader type="frag">
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+ <inputs>
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+ <input name="fogColor" type="vec3" const="1"/>
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+ <input name="fogScale" type="float" const="1"/>
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+ </inputs>
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+
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+ <source><![CDATA[#include "shaders/FsCommonFrag.glsl"
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+void main()
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+{
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+ fog(fogColor, fogScale);
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+}
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+ ]]>
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+ </source>
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+ </shader>
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+ </shaders>
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+</shaderProgram>
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+
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+
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