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@@ -266,26 +266,11 @@ typedef struct __GLsync *GLsync;
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typedef char GLchar;
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typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,
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- GLenum category,
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- GLenum severity,
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- GLsizei length,
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- const GLchar* message,
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- GLvoid* userParam);
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-
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-/* For ARB_debug_output */
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-
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-typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,
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- GLenum type,
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- GLuint id,
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- GLenum severity,
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- GLsizei length,
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- const GLchar* message,
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- GLvoid* userParam);
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-
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-/* For GL_ARB_cl_event */
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-
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-typedef struct _cl_context *cl_context;
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-typedef struct _cl_event *cl_event;
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+ GLenum category,
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+ GLenum severity,
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+ GLsizei length,
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+ const GLchar* message,
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+ GLvoid* userParam);
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#define GL_ACCUM 0x0100
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#define GL_LOAD 0x0101
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@@ -2395,15 +2380,6 @@ typedef void (GLAPIENTRY * PFNGLMINSAMPLESHADINGPROC) (GLclampf value);
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#endif /* GL_VERSION_4_0 */
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-/* ----------------------------- GL_VERSION_4_1 ---------------------------- */
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-
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-#ifndef GL_VERSION_4_1
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-#define GL_VERSION_4_1 1
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-
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-#define GLEW_VERSION_4_1 GLEW_GET_VAR(__GLEW_VERSION_4_1)
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-
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-#endif /* GL_VERSION_4_1 */
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-
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/* -------------------------- GL_3DFX_multisample -------------------------- */
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#ifndef GL_3DFX_multisample
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@@ -2951,43 +2927,6 @@ typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuin
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#endif /* GL_APPLE_ycbcr_422 */
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-/* ------------------------ GL_ARB_ES2_compatibility ----------------------- */
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-
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-#ifndef GL_ARB_ES2_compatibility
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-#define GL_ARB_ES2_compatibility 1
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-
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-#define GL_FIXED 0x140C
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-#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
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-#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
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-#define GL_LOW_FLOAT 0x8DF0
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-#define GL_MEDIUM_FLOAT 0x8DF1
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-#define GL_HIGH_FLOAT 0x8DF2
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-#define GL_LOW_INT 0x8DF3
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-#define GL_MEDIUM_INT 0x8DF4
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-#define GL_HIGH_INT 0x8DF5
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-#define GL_SHADER_BINARY_FORMATS 0x8DF8
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-#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
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-#define GL_SHADER_COMPILER 0x8DFA
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-#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
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-#define GL_MAX_VARYING_VECTORS 0x8DFC
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-#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
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-
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-typedef void (GLAPIENTRY * PFNGLCLEARDEPTHFPROC) (GLclampf d);
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-typedef void (GLAPIENTRY * PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f);
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-typedef void (GLAPIENTRY * PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint* range, GLint *precision);
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-typedef void (GLAPIENTRY * PFNGLRELEASESHADERCOMPILERPROC) (void);
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-typedef void (GLAPIENTRY * PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint* shaders, GLenum binaryformat, const GLvoid*binary, GLsizei length);
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-
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-#define glClearDepthf GLEW_GET_FUN(__glewClearDepthf)
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-#define glDepthRangef GLEW_GET_FUN(__glewDepthRangef)
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-#define glGetShaderPrecisionFormat GLEW_GET_FUN(__glewGetShaderPrecisionFormat)
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-#define glReleaseShaderCompiler GLEW_GET_FUN(__glewReleaseShaderCompiler)
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-#define glShaderBinary GLEW_GET_FUN(__glewShaderBinary)
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-
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-#define GLEW_ARB_ES2_compatibility GLEW_GET_VAR(__GLEW_ARB_ES2_compatibility)
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-
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-#endif /* GL_ARB_ES2_compatibility */
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-
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/* ----------------------- GL_ARB_blend_func_extended ---------------------- */
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#ifndef GL_ARB_blend_func_extended
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@@ -3008,22 +2947,6 @@ typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const ch
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#endif /* GL_ARB_blend_func_extended */
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-/* ---------------------------- GL_ARB_cl_event ---------------------------- */
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-
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-#ifndef GL_ARB_cl_event
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-#define GL_ARB_cl_event 1
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-
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-#define GL_SYNC_CL_EVENT_ARB 0x8240
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-#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241
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-
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-typedef GLsync (GLAPIENTRY * PFNGLCREATESYNCFROMCLEVENTARBPROC) (cl_context context, cl_event event, GLbitfield flags);
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-
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-#define glCreateSyncFromCLeventARB GLEW_GET_FUN(__glewCreateSyncFromCLeventARB)
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-
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-#define GLEW_ARB_cl_event GLEW_GET_VAR(__GLEW_ARB_cl_event)
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-
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-#endif /* GL_ARB_cl_event */
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-
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/* ----------------------- GL_ARB_color_buffer_float ----------------------- */
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#ifndef GL_ARB_color_buffer_float
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@@ -3068,48 +2991,6 @@ typedef void (GLAPIENTRY * PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readtarget, GLenu
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#endif /* GL_ARB_copy_buffer */
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-/* -------------------------- GL_ARB_debug_output -------------------------- */
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-
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-#ifndef GL_ARB_debug_output
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-#define GL_ARB_debug_output 1
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-
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-#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
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-#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
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-#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
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-#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
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-#define GL_DEBUG_SOURCE_API_ARB 0x8246
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-#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
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-#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
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-#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
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-#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
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-#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
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-#define GL_DEBUG_TYPE_ERROR_ARB 0x824C
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-#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
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-#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
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-#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
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-#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
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-#define GL_DEBUG_TYPE_OTHER_ARB 0x8251
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-#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
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-#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
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-#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
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-#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
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-#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
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-#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
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-
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-typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, void* userParam);
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-typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled);
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-typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const char* buf);
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-typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, char* messageLog);
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-
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-#define glDebugMessageCallbackARB GLEW_GET_FUN(__glewDebugMessageCallbackARB)
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-#define glDebugMessageControlARB GLEW_GET_FUN(__glewDebugMessageControlARB)
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-#define glDebugMessageInsertARB GLEW_GET_FUN(__glewDebugMessageInsertARB)
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-#define glGetDebugMessageLogARB GLEW_GET_FUN(__glewGetDebugMessageLogARB)
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-
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-#define GLEW_ARB_debug_output GLEW_GET_VAR(__GLEW_ARB_debug_output)
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-
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-#endif /* GL_ARB_debug_output */
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-
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/* ----------------------- GL_ARB_depth_buffer_float ----------------------- */
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#ifndef GL_ARB_depth_buffer_float
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@@ -3492,28 +3373,6 @@ typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenu
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#endif /* GL_ARB_geometry_shader4 */
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-/* ----------------------- GL_ARB_get_program_binary ----------------------- */
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-
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-#ifndef GL_ARB_get_program_binary
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-#define GL_ARB_get_program_binary 1
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-
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-#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
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-#define GL_PROGRAM_BINARY_LENGTH 0x8741
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-#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
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-#define GL_PROGRAM_BINARY_FORMATS 0x87FF
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-
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-typedef void (GLAPIENTRY * PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLenum *binaryFormat, GLvoid*binary);
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-typedef void (GLAPIENTRY * PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void* binary, GLsizei length);
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-typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
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-
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-#define glGetProgramBinary GLEW_GET_FUN(__glewGetProgramBinary)
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-#define glProgramBinary GLEW_GET_FUN(__glewProgramBinary)
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-#define glProgramParameteri GLEW_GET_FUN(__glewProgramParameteri)
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-
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-#define GLEW_ARB_get_program_binary GLEW_GET_VAR(__GLEW_ARB_get_program_binary)
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-
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-#endif /* GL_ARB_get_program_binary */
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-
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/* --------------------------- GL_ARB_gpu_shader5 -------------------------- */
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#ifndef GL_ARB_gpu_shader5
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@@ -4108,63 +3967,6 @@ typedef void (GLAPIENTRY * PFNGLPROVOKINGVERTEXPROC) (GLenum mode);
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#endif /* GL_ARB_provoking_vertex */
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-/* --------------------------- GL_ARB_robustness --------------------------- */
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-
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-#ifndef GL_ARB_robustness
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-#define GL_ARB_robustness 1
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-
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-#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
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-#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
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-#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
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-#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
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-#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
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-#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
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-#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
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-
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-typedef void (GLAPIENTRY * PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* table);
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-typedef void (GLAPIENTRY * PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void* img);
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-typedef void (GLAPIENTRY * PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* image);
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-typedef void (GLAPIENTRY * PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values);
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-typedef void (GLAPIENTRY * PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble* v);
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-typedef void (GLAPIENTRY * PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat* v);
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-typedef void (GLAPIENTRY * PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint* v);
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-typedef void (GLAPIENTRY * PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values);
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-typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat* values);
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-typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint* values);
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-typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort* values);
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-typedef void (GLAPIENTRY * PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte* pattern);
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-typedef void (GLAPIENTRY * PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void* row, GLsizei columnBufSize, GLvoid*column, GLvoid*span);
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-typedef void (GLAPIENTRY * PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* img);
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-typedef void (GLAPIENTRY * PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble* params);
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-typedef void (GLAPIENTRY * PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat* params);
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-typedef void (GLAPIENTRY * PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint* params);
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-typedef void (GLAPIENTRY * PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint* params);
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-typedef void (GLAPIENTRY * PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data);
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-
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-#define glGetnColorTableARB GLEW_GET_FUN(__glewGetnColorTableARB)
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-#define glGetnCompressedTexImageARB GLEW_GET_FUN(__glewGetnCompressedTexImageARB)
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-#define glGetnConvolutionFilterARB GLEW_GET_FUN(__glewGetnConvolutionFilterARB)
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-#define glGetnHistogramARB GLEW_GET_FUN(__glewGetnHistogramARB)
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-#define glGetnMapdvARB GLEW_GET_FUN(__glewGetnMapdvARB)
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-#define glGetnMapfvARB GLEW_GET_FUN(__glewGetnMapfvARB)
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-#define glGetnMapivARB GLEW_GET_FUN(__glewGetnMapivARB)
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-#define glGetnMinmaxARB GLEW_GET_FUN(__glewGetnMinmaxARB)
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-#define glGetnPixelMapfvARB GLEW_GET_FUN(__glewGetnPixelMapfvARB)
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-#define glGetnPixelMapuivARB GLEW_GET_FUN(__glewGetnPixelMapuivARB)
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-#define glGetnPixelMapusvARB GLEW_GET_FUN(__glewGetnPixelMapusvARB)
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-#define glGetnPolygonStippleARB GLEW_GET_FUN(__glewGetnPolygonStippleARB)
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-#define glGetnSeparableFilterARB GLEW_GET_FUN(__glewGetnSeparableFilterARB)
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-#define glGetnTexImageARB GLEW_GET_FUN(__glewGetnTexImageARB)
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-#define glGetnUniformdvARB GLEW_GET_FUN(__glewGetnUniformdvARB)
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-#define glGetnUniformfvARB GLEW_GET_FUN(__glewGetnUniformfvARB)
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-#define glGetnUniformivARB GLEW_GET_FUN(__glewGetnUniformivARB)
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-#define glGetnUniformuivARB GLEW_GET_FUN(__glewGetnUniformuivARB)
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-#define glReadnPixelsARB GLEW_GET_FUN(__glewReadnPixelsARB)
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-
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-#define GLEW_ARB_robustness GLEW_GET_VAR(__GLEW_ARB_robustness)
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-
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-#endif /* GL_ARB_robustness */
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-
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/* ------------------------- GL_ARB_sample_shading ------------------------- */
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#ifndef GL_ARB_sample_shading
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@@ -4369,24 +4171,6 @@ typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj)
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#endif /* GL_ARB_shader_objects */
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-/* ------------------------ GL_ARB_shader_precision ------------------------ */
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-
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-#ifndef GL_ARB_shader_precision
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-#define GL_ARB_shader_precision 1
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-
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-#define GLEW_ARB_shader_precision GLEW_GET_VAR(__GLEW_ARB_shader_precision)
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-
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-#endif /* GL_ARB_shader_precision */
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-
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-/* ---------------------- GL_ARB_shader_stencil_export --------------------- */
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-
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-#ifndef GL_ARB_shader_stencil_export
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-#define GL_ARB_shader_stencil_export 1
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-
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-#define GLEW_ARB_shader_stencil_export GLEW_GET_VAR(__GLEW_ARB_shader_stencil_export)
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-
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-#endif /* GL_ARB_shader_stencil_export */
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-
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/* ------------------------ GL_ARB_shader_subroutine ----------------------- */
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#ifndef GL_ARB_shader_subroutine
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@@ -5172,44 +4956,6 @@ typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYPROC) (GLuint array);
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#endif /* GL_ARB_vertex_array_object */
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-/* ----------------------- GL_ARB_vertex_attrib_64bit ---------------------- */
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-
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-#ifndef GL_ARB_vertex_attrib_64bit
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-#define GL_ARB_vertex_attrib_64bit 1
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-
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-#define GL_DOUBLE_MAT2 0x8F46
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-#define GL_DOUBLE_MAT3 0x8F47
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-#define GL_DOUBLE_MAT4 0x8F48
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-#define GL_DOUBLE_VEC2 0x8FFC
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-#define GL_DOUBLE_VEC3 0x8FFD
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-#define GL_DOUBLE_VEC4 0x8FFE
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-
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-typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble* params);
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-typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x);
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-typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble* v);
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|
|
-typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y);
|
|
|
-typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble* v);
|
|
|
-typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
|
|
|
-typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble* v);
|
|
|
-typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
|
-typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble* v);
|
|
|
-typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer);
|
|
|
-
|
|
|
-#define glGetVertexAttribLdv GLEW_GET_FUN(__glewGetVertexAttribLdv)
|
|
|
-#define glVertexAttribL1d GLEW_GET_FUN(__glewVertexAttribL1d)
|
|
|
-#define glVertexAttribL1dv GLEW_GET_FUN(__glewVertexAttribL1dv)
|
|
|
-#define glVertexAttribL2d GLEW_GET_FUN(__glewVertexAttribL2d)
|
|
|
-#define glVertexAttribL2dv GLEW_GET_FUN(__glewVertexAttribL2dv)
|
|
|
-#define glVertexAttribL3d GLEW_GET_FUN(__glewVertexAttribL3d)
|
|
|
-#define glVertexAttribL3dv GLEW_GET_FUN(__glewVertexAttribL3dv)
|
|
|
-#define glVertexAttribL4d GLEW_GET_FUN(__glewVertexAttribL4d)
|
|
|
-#define glVertexAttribL4dv GLEW_GET_FUN(__glewVertexAttribL4dv)
|
|
|
-#define glVertexAttribLPointer GLEW_GET_FUN(__glewVertexAttribLPointer)
|
|
|
-
|
|
|
-#define GLEW_ARB_vertex_attrib_64bit GLEW_GET_VAR(__GLEW_ARB_vertex_attrib_64bit)
|
|
|
-
|
|
|
-#endif /* GL_ARB_vertex_attrib_64bit */
|
|
|
-
|
|
|
/* -------------------------- GL_ARB_vertex_blend -------------------------- */
|
|
|
|
|
|
#ifndef GL_ARB_vertex_blend
|
|
|
@@ -5682,51 +5428,6 @@ typedef void (GLAPIENTRY * PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint* val
|
|
|
|
|
|
#endif /* GL_ARB_vertex_type_2_10_10_10_rev */
|
|
|
|
|
|
-/* ------------------------- GL_ARB_viewport_array ------------------------- */
|
|
|
-
|
|
|
-#ifndef GL_ARB_viewport_array
|
|
|
-#define GL_ARB_viewport_array 1
|
|
|
-
|
|
|
-#define GL_DEPTH_RANGE 0x0B70
|
|
|
-#define GL_VIEWPORT 0x0BA2
|
|
|
-#define GL_SCISSOR_BOX 0x0C10
|
|
|
-#define GL_SCISSOR_TEST 0x0C11
|
|
|
-#define GL_MAX_VIEWPORTS 0x825B
|
|
|
-#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
|
|
|
-#define GL_VIEWPORT_BOUNDS_RANGE 0x825D
|
|
|
-#define GL_LAYER_PROVOKING_VERTEX 0x825E
|
|
|
-#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
|
|
|
-#define GL_UNDEFINED_VERTEX 0x8260
|
|
|
-#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
|
|
|
-#define GL_LAST_VERTEX_CONVENTION 0x8E4E
|
|
|
-#define GL_PROVOKING_VERTEX 0x8E4F
|
|
|
-
|
|
|
-typedef void (GLAPIENTRY * PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd * v);
|
|
|
-typedef void (GLAPIENTRY * PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f);
|
|
|
-typedef void (GLAPIENTRY * PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble* data);
|
|
|
-typedef void (GLAPIENTRY * PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat* data);
|
|
|
-typedef void (GLAPIENTRY * PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint * v);
|
|
|
-typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
|
|
|
-typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint * v);
|
|
|
-typedef void (GLAPIENTRY * PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat * v);
|
|
|
-typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
|
|
|
-typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat * v);
|
|
|
-
|
|
|
-#define glDepthRangeArrayv GLEW_GET_FUN(__glewDepthRangeArrayv)
|
|
|
-#define glDepthRangeIndexed GLEW_GET_FUN(__glewDepthRangeIndexed)
|
|
|
-#define glGetDoublei_v GLEW_GET_FUN(__glewGetDoublei_v)
|
|
|
-#define glGetFloati_v GLEW_GET_FUN(__glewGetFloati_v)
|
|
|
-#define glScissorArrayv GLEW_GET_FUN(__glewScissorArrayv)
|
|
|
-#define glScissorIndexed GLEW_GET_FUN(__glewScissorIndexed)
|
|
|
-#define glScissorIndexedv GLEW_GET_FUN(__glewScissorIndexedv)
|
|
|
-#define glViewportArrayv GLEW_GET_FUN(__glewViewportArrayv)
|
|
|
-#define glViewportIndexedf GLEW_GET_FUN(__glewViewportIndexedf)
|
|
|
-#define glViewportIndexedfv GLEW_GET_FUN(__glewViewportIndexedfv)
|
|
|
-
|
|
|
-#define GLEW_ARB_viewport_array GLEW_GET_VAR(__GLEW_ARB_viewport_array)
|
|
|
-
|
|
|
-#endif /* GL_ARB_viewport_array */
|
|
|
-
|
|
|
/* --------------------------- GL_ARB_window_pos --------------------------- */
|
|
|
|
|
|
#ifndef GL_ARB_window_pos
|
|
|
@@ -7156,8 +6857,8 @@ typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsi
|
|
|
#ifndef GL_EXT_draw_range_elements
|
|
|
#define GL_EXT_draw_range_elements 1
|
|
|
|
|
|
-#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
|
|
|
-#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
|
|
|
+#define GL_MAX_ELEMENTS_VERTICES 0x80E8
|
|
|
+#define GL_MAX_ELEMENTS_INDICES 0x80E9
|
|
|
|
|
|
typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
|
|
|
|
|
|
@@ -7695,7 +7396,7 @@ typedef void (GLAPIENTRY * PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mod
|
|
|
#ifndef GL_EXT_multi_draw_arrays
|
|
|
#define GL_EXT_multi_draw_arrays 1
|
|
|
|
|
|
-typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount);
|
|
|
+typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint* first, GLsizei *count, GLsizei primcount);
|
|
|
typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, GLsizei* count, GLenum type, const GLvoid **indices, GLsizei primcount);
|
|
|
|
|
|
#define glMultiDrawArraysEXT GLEW_GET_FUN(__glewMultiDrawArraysEXT)
|
|
|
@@ -9932,8 +9633,6 @@ typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum targe
|
|
|
#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
|
|
|
#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
|
|
|
#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
|
|
|
-#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E
|
|
|
-#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F
|
|
|
|
|
|
#define GLEW_NV_gpu_program5 GLEW_GET_VAR(__GLEW_NV_gpu_program5)
|
|
|
|
|
|
@@ -10996,9 +10695,6 @@ typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint
|
|
|
#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
|
|
|
#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
|
|
|
#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
|
|
|
-#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
|
|
|
-#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
|
|
|
-#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
|
|
|
|
|
|
typedef void (GLAPIENTRY * PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
|
|
|
typedef void (GLAPIENTRY * PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
|
|
|
@@ -11299,8 +10995,6 @@ typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei
|
|
|
#ifndef GL_NV_vertex_program4
|
|
|
#define GL_NV_vertex_program4 1
|
|
|
|
|
|
-#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
|
|
|
-
|
|
|
#define GLEW_NV_vertex_program4 GLEW_GET_VAR(__GLEW_NV_vertex_program4)
|
|
|
|
|
|
#endif /* GL_NV_vertex_program4 */
|
|
|
@@ -12897,26 +12591,13 @@ GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE;
|
|
|
GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE;
|
|
|
GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE;
|
|
|
|
|
|
-GLEW_FUN_EXPORT PFNGLCLEARDEPTHFPROC __glewClearDepthf;
|
|
|
-GLEW_FUN_EXPORT PFNGLDEPTHRANGEFPROC __glewDepthRangef;
|
|
|
-GLEW_FUN_EXPORT PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat;
|
|
|
-GLEW_FUN_EXPORT PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler;
|
|
|
-GLEW_FUN_EXPORT PFNGLSHADERBINARYPROC __glewShaderBinary;
|
|
|
-
|
|
|
GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed;
|
|
|
GLEW_FUN_EXPORT PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex;
|
|
|
|
|
|
-GLEW_FUN_EXPORT PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB;
|
|
|
-
|
|
|
GLEW_FUN_EXPORT PFNGLCLAMPCOLORARBPROC __glewClampColorARB;
|
|
|
|
|
|
GLEW_FUN_EXPORT PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData;
|
|
|
|
|
|
-GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB;
|
|
|
-GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB;
|
|
|
-GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB;
|
|
|
-GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB;
|
|
|
-
|
|
|
GLEW_FUN_EXPORT PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB;
|
|
|
|
|
|
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB;
|
|
|
@@ -12961,10 +12642,6 @@ GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceA
|
|
|
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB;
|
|
|
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB;
|
|
|
|
|
|
-GLEW_FUN_EXPORT PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary;
|
|
|
-GLEW_FUN_EXPORT PFNGLPROGRAMBINARYPROC __glewProgramBinary;
|
|
|
-GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri;
|
|
|
-
|
|
|
GLEW_FUN_EXPORT PFNGLGETUNIFORMDVPROC __glewGetUniformdv;
|
|
|
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DEXTPROC __glewProgramUniform1dEXT;
|
|
|
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DVEXTPROC __glewProgramUniform1dvEXT;
|
|
|
@@ -13096,26 +12773,6 @@ GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB;
|
|
|
|
|
|
GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex;
|
|
|
|
|
|
-GLEW_FUN_EXPORT PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB;
|
|
|
-GLEW_FUN_EXPORT PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB;
|
|
|
-GLEW_FUN_EXPORT PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB;
|
|
|
-GLEW_FUN_EXPORT PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB;
|
|
|
-GLEW_FUN_EXPORT PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB;
|
|
|
-GLEW_FUN_EXPORT PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB;
|
|
|
-GLEW_FUN_EXPORT PFNGLGETNMAPIVARBPROC __glewGetnMapivARB;
|
|
|
-GLEW_FUN_EXPORT PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB;
|
|
|
-GLEW_FUN_EXPORT PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB;
|
|
|
-GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB;
|
|
|
-GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB;
|
|
|
-GLEW_FUN_EXPORT PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB;
|
|
|
-GLEW_FUN_EXPORT PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB;
|
|
|
-GLEW_FUN_EXPORT PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB;
|
|
|
-GLEW_FUN_EXPORT PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB;
|
|
|
-GLEW_FUN_EXPORT PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB;
|
|
|
-GLEW_FUN_EXPORT PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB;
|
|
|
-GLEW_FUN_EXPORT PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB;
|
|
|
-GLEW_FUN_EXPORT PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB;
|
|
|
-
|
|
|
GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB;
|
|
|
|
|
|
GLEW_FUN_EXPORT PFNGLBINDSAMPLERPROC __glewBindSampler;
|
|
|
@@ -13253,17 +12910,6 @@ GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays;
|
|
|
GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays;
|
|
|
GLEW_FUN_EXPORT PFNGLISVERTEXARRAYPROC __glewIsVertexArray;
|
|
|
|
|
|
-GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv;
|
|
|
-GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d;
|
|
|
-GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv;
|
|
|
-GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d;
|
|
|
-GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv;
|
|
|
-GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d;
|
|
|
-GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv;
|
|
|
-GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d;
|
|
|
-GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv;
|
|
|
-GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer;
|
|
|
-
|
|
|
GLEW_FUN_EXPORT PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB;
|
|
|
GLEW_FUN_EXPORT PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB;
|
|
|
GLEW_FUN_EXPORT PFNGLWEIGHTBVARBPROC __glewWeightbvARB;
|
|
|
@@ -13393,17 +13039,6 @@ GLEW_FUN_EXPORT PFNGLVERTEXP3UIVPROC __glewVertexP3uiv;
|
|
|
GLEW_FUN_EXPORT PFNGLVERTEXP4UIPROC __glewVertexP4ui;
|
|
|
GLEW_FUN_EXPORT PFNGLVERTEXP4UIVPROC __glewVertexP4uiv;
|
|
|
|
|
|
-GLEW_FUN_EXPORT PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv;
|
|
|
-GLEW_FUN_EXPORT PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed;
|
|
|
-GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v;
|
|
|
-GLEW_FUN_EXPORT PFNGLGETFLOATI_VPROC __glewGetFloati_v;
|
|
|
-GLEW_FUN_EXPORT PFNGLSCISSORARRAYVPROC __glewScissorArrayv;
|
|
|
-GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDPROC __glewScissorIndexed;
|
|
|
-GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv;
|
|
|
-GLEW_FUN_EXPORT PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv;
|
|
|
-GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf;
|
|
|
-GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv;
|
|
|
-
|
|
|
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB;
|
|
|
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB;
|
|
|
GLEW_FUN_EXPORT PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB;
|
|
|
@@ -14601,7 +14236,6 @@ GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_1;
|
|
|
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_2;
|
|
|
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_3;
|
|
|
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_0;
|
|
|
-GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_1;
|
|
|
GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_multisample;
|
|
|
GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_tbuffer;
|
|
|
GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_texture_compression_FXT1;
|
|
|
@@ -14632,13 +14266,10 @@ GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_object;
|
|
|
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_range;
|
|
|
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_program_evaluators;
|
|
|
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_ycbcr_422;
|
|
|
-GLEW_VAR_EXPORT GLboolean __GLEW_ARB_ES2_compatibility;
|
|
|
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_blend_func_extended;
|
|
|
-GLEW_VAR_EXPORT GLboolean __GLEW_ARB_cl_event;
|
|
|
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_color_buffer_float;
|
|
|
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compatibility;
|
|
|
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_copy_buffer;
|
|
|
-GLEW_VAR_EXPORT GLboolean __GLEW_ARB_debug_output;
|
|
|
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_buffer_float;
|
|
|
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_clamp;
|
|
|
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_texture;
|
|
|
@@ -14655,7 +14286,6 @@ GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_shader;
|
|
|
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_object;
|
|
|
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_sRGB;
|
|
|
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_geometry_shader4;
|
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-GLEW_VAR_EXPORT GLboolean __GLEW_ARB_get_program_binary;
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GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gpu_shader5;
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GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gpu_shader_fp64;
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GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_pixel;
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@@ -14672,14 +14302,11 @@ GLEW_VAR_EXPORT GLboolean __GLEW_ARB_pixel_buffer_object;
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GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_parameters;
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GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_sprite;
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GLEW_VAR_EXPORT GLboolean __GLEW_ARB_provoking_vertex;
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-GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robustness;
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GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sample_shading;
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GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sampler_objects;
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GLEW_VAR_EXPORT GLboolean __GLEW_ARB_seamless_cube_map;
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GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_bit_encoding;
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GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_objects;
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-GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_precision;
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-GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_stencil_export;
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GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_subroutine;
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GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_texture_lod;
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GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_100;
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@@ -14717,13 +14344,11 @@ GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transpose_matrix;
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GLEW_VAR_EXPORT GLboolean __GLEW_ARB_uniform_buffer_object;
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GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_array_bgra;
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GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_array_object;
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-GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_attrib_64bit;
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GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_blend;
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GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_buffer_object;
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GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_program;
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GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_shader;
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GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev;
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-GLEW_VAR_EXPORT GLboolean __GLEW_ARB_viewport_array;
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GLEW_VAR_EXPORT GLboolean __GLEW_ARB_window_pos;
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GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_point_sprites;
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GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_texture_env_combine3;
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