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@@ -142,9 +142,9 @@ void init()
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// horse
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- horse = new ModelNode();
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+ /*horse = new ModelNode();
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horse->init("meshes/horse/horse.mdl");
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- horse->setLocalTransform(Transform(Vec3(-2, 0, 1), Mat3::getIdentity(), 1.0));
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+ horse->setLocalTransform(Transform(Vec3(-2, 0, 1), Mat3::getIdentity(), 1.0));*/
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// Sponza
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ModelNode* sponza = new ModelNode();
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@@ -152,9 +152,9 @@ void init()
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// Pentagram
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- ModelNode* pentagram = new ModelNode();
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+ /*ModelNode* pentagram = new ModelNode();
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pentagram->init("models/pentagram/pentagram.mdl");
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- pentagram->setLocalTransform(Transform(Vec3(2, 0, 0), Mat3::getIdentity(), 1.0));
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+ pentagram->setLocalTransform(Transform(Vec3(2, 0, 0), Mat3::getIdentity(), 1.0));*/
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// Imp
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@@ -314,10 +314,11 @@ void mainLoop()
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SceneSingleton::getInstance().updateAllControllers();
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SceneSingleton::getInstance().updateAllWorldStuff();
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SceneSingleton::getInstance().doVisibilityTests(*AppSingleton::getInstance().getActiveCam());
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- //SceneSingleton::getInstance().doVisibilityTests(spot_lights[0]->getCamera());
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MainRendererSingleton::getInstance().render(*AppSingleton::getInstance().getActiveCam());
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+ ResourceManagerSingleton::getInstance().serveFinishedRequests(1000);
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+
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//map.octree.root->bounding_box.render();
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// print some debug stuff
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