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@@ -75,7 +75,7 @@ class ShaderProg: public Resource
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const Vec<Var>& getAttribVars() const { return attribVars; } ///< Accessor to attribute vars vector
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/**
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- * @param name The name of the var
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+ * @param varName The name of the var
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* @return It returns a uniform variable and on failure it throws an error and returns something random
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*/
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const Var& getUniVar( const char* varName ) const;
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