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@@ -1,6 +1,16 @@
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AnKi 3D engine is a Linux opensource game engine buld using OpenGL.
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+=======
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+License
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+=======
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+
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+AnKi's license is GPLv3. This practicaly means that AnKi as a whole or parts of
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+it can be used only in software that is licensed under GPLv3 or GPLv3 compatible
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+licenses.
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+
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+In the future the license will change into a BSD-like to allow more freedom.
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+
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=============
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Building AnKi
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=============
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@@ -13,20 +23,19 @@ of external dependencies to minimum so the only prerequisites are the following:
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AnKi is using the C++11 standard so the supported compilers are:
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-- GCC 4.7 or greater
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-- clang 3.2 or greater
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+- GCC 4.8 or greater
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+- clang 3.3 or greater
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To build the release version:
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-- cd <path_to_anki>/build
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-- cmake -DCMAKE_BUILD_TYPE=Release ..
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-- make
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+$cd <path_to_anki>/build
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+$cmake -DANKI_BUILD_TYPE=Release ..
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+$make
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-To view and configure the build options you can use ccmake tool:
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+To view and configure the build options you can use ccmake tool or similar app:
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-- cd <path_to_anki>/build
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-- cmake -DCMAKE_BUILD_TYPE=Release ..
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-- ccmake .
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+$cd <path_to_anki>/build
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+$ccmake .
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This will open an interface with all the available options.
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@@ -36,7 +45,7 @@ Supported hardware and software
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AnKi has 3 codepaths:
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-- OpenGL 3.x core
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+- OpenGL 3.3 core
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- OpenGL 4.4
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- OpenGL ES 3.0
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