|
@@ -109,6 +109,8 @@ Error compileHlslToSpirv(CString src, ShaderType shaderType, BaseMemoryPool& tmp
|
|
|
CString dxcBin = ANKI_SOURCE_DIRECTORY "/ThirdParty/Bin/Windows64/dxc.exe";
|
|
CString dxcBin = ANKI_SOURCE_DIRECTORY "/ThirdParty/Bin/Windows64/dxc.exe";
|
|
|
#elif ANKI_OS_LINUX
|
|
#elif ANKI_OS_LINUX
|
|
|
CString dxcBin = ANKI_SOURCE_DIRECTORY "/ThirdParty/Bin/Linux64/dxc";
|
|
CString dxcBin = ANKI_SOURCE_DIRECTORY "/ThirdParty/Bin/Linux64/dxc";
|
|
|
|
|
+#else
|
|
|
|
|
+ CString dxcBin = "N/A";
|
|
|
#endif
|
|
#endif
|
|
|
|
|
|
|
|
// Run once without stdout or stderr. Because if you do the process library will crap out after a while
|
|
// Run once without stdout or stderr. Because if you do the process library will crap out after a while
|