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@@ -243,4 +243,6 @@ ToDo list
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- How to make floating particles like smoke. But first try with one body and
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- How to make floating particles like smoke. But first try with one body and
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manualy setting the gravity
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manualy setting the gravity
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- What the btCollisionObject::setActivationState takes as parameter?
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- What the btCollisionObject::setActivationState takes as parameter?
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+- Enable depth test before skybox rendering to see what happens
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+- Re-enable the stencil tex in Ms.cpp
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