Panagiotis Christopoulos Charitos 14 år sedan
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c443620d26

+ 2 - 2
src/script/ScriptingCommon.h

@@ -56,7 +56,7 @@ void setterSv(ClassType* t, InType in)
 /// wrapped by boost::python correctly
 #define BP_PROPERTY_BASIC_TYPE(Type__, Class__, var__, getter__, setter__) \
 	.add_property(#var__, &getterSv<Class__, Type__, &Class__::getter__>, \
-	              &setterSv<Class__, Type__, &Class__::setter__>)
+		&setterSv<Class__, Type__, &Class__::setter__>)
 
 
 //==============================================================================
@@ -80,5 +80,5 @@ void setM(ClassType* t, InType in)
 
 #define BP_PROPERTY_MATH(ClassType__, name__) \
 	.add_property(#name__, &getM<ClassType__, float, &ClassType__::name__>, \
-	              &setM<ClassType__, float, &ClassType__::name__>)
+		&setM<ClassType__, float, &ClassType__::name__>)
 

+ 0 - 0
src/script/Core/App.bpi.cpp → src/script/core/App.bpi.cpp


+ 0 - 0
src/script/Core/Globals.bpi.cpp → src/script/core/Globals.bpi.cpp


+ 0 - 0
src/script/Core/Logger.bpi.cpp → src/script/core/Logger.bpi.cpp


+ 0 - 0
src/script/Events/MainRendererPpsHdr.bpi.cpp → src/script/event/MainRendererPpsHdr.bpi.cpp


+ 0 - 0
src/script/Events/Manager.bpi.cpp → src/script/event/Manager.bpi.cpp


+ 0 - 0
src/script/Events/SceneColor.bpi.cpp → src/script/event/SceneColor.bpi.cpp


+ 0 - 0
src/script/Input/Input.bpi.cpp → src/script/i/Input.bpi.cpp


+ 0 - 0
src/script/Math/Vec2.bpi.cpp → src/script/m/Vec2.bpi.cpp


+ 0 - 0
src/script/Math/Vec3.bpi.cpp → src/script/m/Vec3.bpi.cpp


+ 0 - 0
src/script/Math/Vec4.bpi.cpp → src/script/m/Vec4.bpi.cpp


+ 0 - 0
src/script/Renderer/Bl.bpi.cpp → src/script/r/Bl.bpi.cpp


+ 0 - 0
src/script/Renderer/Dbg.bpi.cpp → src/script/r/Dbg.bpi.cpp


+ 0 - 0
src/script/Renderer/Hdr.bpi.cpp → src/script/r/Hdr.bpi.cpp


+ 0 - 0
src/script/Renderer/MainRenderer.bpi.cpp → src/script/r/MainRenderer.bpi.cpp


+ 0 - 0
src/script/Renderer/Pps.bpi.cpp → src/script/r/Pps.bpi.cpp


+ 0 - 0
src/script/Renderer/Renderer.bpi.cpp → src/script/r/Renderer.bpi.cpp


+ 0 - 0
src/script/Scene/Camera.bpi.cpp → src/script/scene/Camera.bpi.cpp


+ 0 - 0
src/script/Scene/MaterialRuntime.bpi.cpp → src/script/scene/MaterialRuntime.bpi.cpp


+ 0 - 0
src/script/Scene/MaterialRuntimeVariable.bpi.cpp → src/script/scene/MaterialRuntimeVariable.bpi.cpp


+ 0 - 0
src/script/Scene/ModelNode.bpi.cpp → src/script/scene/ModelNode.bpi.cpp


+ 0 - 0
src/script/Scene/ModelPatchNode.bpi.cpp → src/script/scene/ModelPatchNode.bpi.cpp


+ 0 - 0
src/script/Scene/PatchNode.bpi.cpp → src/script/scene/PatchNode.bpi.cpp


+ 0 - 0
src/script/Scene/Scene.bpi.cpp → src/script/scene/Scene.bpi.cpp


+ 0 - 0
src/script/Scene/SceneNode.bpi.cpp → src/script/scene/SceneNode.bpi.cpp


+ 0 - 0
src/script/Util/HighRezTimer.bpi.cpp → src/script/util/HighRezTimer.bpi.cpp