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@@ -192,7 +192,7 @@ StringList ShaderReflectionDescriptorRelated::toString() const
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{
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for(U32 i = 0; i < m_bindingCounts[s]; ++i)
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{
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- list.pushBackSprintf("space: %u, register: %u, type: %u", s, m_bindings[s][i].m_registerBindingPoint, m_bindings[s][i].m_type);
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+ list.pushBackSprintf("space: %u, register: %u, type: %u", s, m_bindings[s][i].m_registerBindingPoint, U32(m_bindings[s][i].m_type));
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}
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}
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@@ -208,7 +208,7 @@ StringList ShaderReflection::toString() const
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for(VertexAttributeSemantic attrib : EnumBitsIterable<VertexAttributeSemantic, VertexAttributeSemanticBit>(m_vertex.m_vertexAttributeMask))
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{
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- list.pushBackSprintf("Vert attrib: %u", attrib);
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+ list.pushBackSprintf("Vert attrib: %u", U32(attrib));
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}
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list.pushBackSprintf("Color RT mask: %u", m_pixel.m_colorRenderTargetWritemask.getData()[0]);
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