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@@ -1618,7 +1618,7 @@ ANKI_TEST(Gr, RenderGraph)
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}
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// SM to exponential SM
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- RenderTargetHandle smExpRt = descr.importRenderTarget("ESM", dummyTex, TextureUsageBit::SAMPLED_FRAGMENT);
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+ RenderTargetHandle smExpRt = descr.importRenderTarget(dummyTex, TextureUsageBit::SAMPLED_FRAGMENT);
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{
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GraphicsRenderPassDescription& pass = descr.newGraphicsRenderPass("ESM");
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pass.newConsumer({smScratchRt, TextureUsageBit::SAMPLED_FRAGMENT});
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@@ -1642,7 +1642,7 @@ ANKI_TEST(Gr, RenderGraph)
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}
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// GI light
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- RenderTargetHandle giGiLightRt = descr.importRenderTarget("GI light", dummyTex, TextureUsageBit::SAMPLED_FRAGMENT);
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+ RenderTargetHandle giGiLightRt = descr.importRenderTarget(dummyTex, TextureUsageBit::SAMPLED_FRAGMENT);
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for(U faceIdx = 0; faceIdx < 6; ++faceIdx)
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{
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TextureSubresourceInfo subresource(TextureSurfaceInfo(0, 0, faceIdx, 0));
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@@ -1762,7 +1762,7 @@ ANKI_TEST(Gr, RenderGraph)
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}
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// Light shading
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- RenderTargetHandle lightRt = descr.importRenderTarget("Light", dummyTex, TextureUsageBit::NONE);
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+ RenderTargetHandle lightRt = descr.importRenderTarget(dummyTex, TextureUsageBit::NONE);
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{
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GraphicsRenderPassDescription& pass = descr.newGraphicsRenderPass("Light shading");
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@@ -1780,8 +1780,8 @@ ANKI_TEST(Gr, RenderGraph)
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}
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// TAA
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- RenderTargetHandle taaHistoryRt = descr.importRenderTarget("TAA hist", dummyTex, TextureUsageBit::SAMPLED_FRAGMENT);
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- RenderTargetHandle taaRt = descr.importRenderTarget("TAA", dummyTex, TextureUsageBit::NONE);
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+ RenderTargetHandle taaHistoryRt = descr.importRenderTarget(dummyTex, TextureUsageBit::SAMPLED_FRAGMENT);
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+ RenderTargetHandle taaRt = descr.importRenderTarget(dummyTex, TextureUsageBit::NONE);
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{
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GraphicsRenderPassDescription& pass = descr.newGraphicsRenderPass("Temporal AA");
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