Panagiotis Christopoulos Charitos
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bf1ca1341c
Redesining the ShaderProg
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16 anos atrás |
Panagiotis Christopoulos Charitos
|
119a2cb955
*Changing the codding style in the shaders
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16 anos atrás |
Panagiotis Christopoulos Charitos
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55f37eee4c
Work on the new coding style
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16 anos atrás |
Panagiotis Christopoulos Charitos
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3927cc1ba6
Adding the build directory (at last)
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16 anos atrás |
Panagiotis Christopoulos Charitos
|
18f9554488
Now the refracting objects have a sepperate stage that runs after PPS. Its actualy part of the blending stage and the code is in r_bs2.cpp
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16 anos atrás |
Panagiotis Christopoulos Charitos
|
562522ba02
*Improving blending stage
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16 anos atrás |
Panagiotis Christopoulos Charitos
|
2365f31bc9
*Bloom is now HDR
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16 anos atrás |
Panagiotis Christopoulos Charitos
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45fec8ff9c
*Fixed shader program
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16 anos atrás |
Panagiotis Christopoulos Charitos
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398091b55e
Minor typo
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16 anos atrás |
Panagiotis Christopoulos Charitos
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4baaedb4bf
Commiting new shaders
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16 anos atrás |