Commit History

Author SHA1 Message Date
  Panagiotis Christopoulos Charitos 12ca6fb717 Transform feedback hardware skinning WIP 15 years ago
  Panagiotis Christopoulos Charitos 050a698709 no log 15 years ago
  Panagiotis Christopoulos Charitos 7d86fa0843 - Making the Vbo, Vao and Fbo more caching friendly 15 years ago
  Panagiotis Christopoulos Charitos 673e487010 Adding external 15 years ago
  Panagiotis Christopoulos Charitos 8a43824749 Changes in properties and scripting 15 years ago
  Panagiotis Christopoulos Charitos e7b6d1df1d Reorganizing 15 years ago
  Panagiotis Christopoulos Charitos bd0d075005 - Adding DbgDrawer for a few SceneNode rendering 15 years ago
  Panagiotis Christopoulos Charitos a5d5056d4a - Writting the rendering code for MS and BS and SM 15 years ago
  Panagiotis Christopoulos Charitos 40e2ec0d20 Fixing bugs 15 years ago
  Panagiotis Christopoulos Charitos 66b33721c7 no log 15 years ago
  Panagiotis Christopoulos Charitos bdba583099 - Adding unit tests 15 years ago
  Panagiotis Christopoulos Charitos 1cc2928ca9 - Bugfixing Material loading 15 years ago
  Panagiotis Christopoulos Charitos 271efadff7 - Converting Model file format to XML 15 years ago
  Panagiotis Christopoulos Charitos c4b6579410 Model WIP 15 years ago
  Panagiotis Christopoulos Charitos 1d435c2bde Removing MeshNode and SkelNode and combining them in ModelNode WIP 15 years ago
  Panagiotis Christopoulos Charitos a2e18d87f8 Working on Model 15 years ago
  Panagiotis Christopoulos Charitos b593e65e94 Initial add of Model 15 years ago
  Panagiotis Christopoulos Charitos e25d60f74c The material stage is now on opengl 3.3 core 15 years ago
  Panagiotis Christopoulos Charitos e74e902588 OpenGL 3.3 core profile 15 years ago
  Panagiotis Christopoulos Charitos 8bf8ef2b6c Porting to GL 3.3 core 15 years ago
  Panagiotis Christopoulos Charitos c36c3c93dc Working on GL 3.3 core port 15 years ago
  Panagiotis Christopoulos Charitos 029adcda8c Porting the engine to 3.3 core 15 years ago
  Panagiotis Christopoulos Charitos 8c67a73620 Working on shredder tool 15 years ago
  Panagiotis Christopoulos Charitos 5294a2c247 - Optimizing the compilation time (memory) for scripts 15 years ago
  Panagiotis Christopoulos Charitos 750297a787 Adding shredder tool. This will help us cut static meshes to fit in octree nodes 15 years ago
  Panagiotis Christopoulos Charitos 2f2bcf3e4a - Updating SDL 15 years ago
  Panagiotis Christopoulos Charitos 1e2f50ae1e - Removing "Common.h" from every file 15 years ago
  Panagiotis Christopoulos Charitos 1ca77c3a89 Refactoring. Wont compile 15 years ago
  Panagiotis Christopoulos Charitos 3ad427dc4c Rewritting the collision and other stuff 15 years ago
  Panagiotis Christopoulos Charitos dc8300cff0 Refactoring 15 years ago