Panagiotis Christopoulos Charitos
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18dc07c59d
Tessellation without cracks
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12 年之前 |
Panagiotis Christopoulos Charitos
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554b8465db
Making the VAOs a bit less BW hangry. Normals tangents and texture coordinates are fp16 now
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12 年之前 |
Panagiotis Christopoulos Charitos
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f1f79d5cb2
Refactoring the shaders a bit
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12 年之前 |
Panagiotis Christopoulos Charitos
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fc2b1c1562
Soft particles seem to be working & refactoring
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12 年之前 |
Panagiotis Christopoulos Charitos
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52c250e6e4
Optimizing some shaders. Soft particles WIP
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12 年之前 |
Panagiotis Christopoulos Charitos
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bc81b1130b
Android
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12 年之前 |
Panagiotis Christopoulos Charitos
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fc5e20fe20
Porting to Android. First demo runs very slow but with out compressed textures
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12 年之前 |
Panagiotis Christopoulos Charitos
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85d056c569
New feature: Multisampling & Changed the packing of G buffer normals. Less quality. A bit faster & Other refactoring
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12 年之前 |
Panagiotis Christopoulos Charitos
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172d75b3a0
New texture format
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12 年之前 |
Panagiotis Christopoulos Charitos
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008db16d87
Cleaning up the shaders
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12 年之前 |