提交历史

作者 SHA1 备注 提交日期
  Panagiotis Christopoulos Charitos 7a26d33dd4 *Working on new coding style 16 年之前
  Panagiotis Christopoulos Charitos f805646f85 Working on the new codding style 16 年之前
  Panagiotis Christopoulos Charitos 0d3a4eb383 Work on the f* codding style 16 年之前
  Panagiotis Christopoulos Charitos ac7050cad9 Work on the new codding style 16 年之前
  Panagiotis Christopoulos Charitos 55f37eee4c Work on the new coding style 16 年之前
  Panagiotis Christopoulos Charitos e210d426fd Work on the new coding style 16 年之前
  Panagiotis Christopoulos Charitos 851df9a4d0 Working on a Bullet demo 16 年之前
  Panagiotis Christopoulos Charitos 221113d36b Working on a new codding style. Im such an idiot 16 年之前
  Panagiotis Christopoulos Charitos 6bda410163 Integrating Bullet physics. See README of how to build 16 年之前
  Panagiotis Christopoulos Charitos f8443a34d0 THIS REVISION WONT COMPILE 16 年之前
  Panagiotis Christopoulos Charitos bf5910d63f *Working on light scattering: Added the sun in the scene, and changed the shader and the cpp 16 年之前
  Panagiotis Christopoulos Charitos 2af2b7d7e3 *Moved the controllers to new dir 16 年之前
  Panagiotis Christopoulos Charitos 0c33c20653 Bug fixes in renderer 16 年之前
  Panagiotis Christopoulos Charitos 5eac1ac66e *Renamed the hud and moved it to ui dir. The ui will keep all the user interface 16 年之前
  Panagiotis Christopoulos Charitos 509cab6f43 The blending stage is near completion. Maybe I should add stencil testing to optimize 16 年之前
  Panagiotis Christopoulos Charitos 2e051b6ff3 *New material inside the material for depth passes (shadowmapping) 16 年之前
  Panagiotis Christopoulos Charitos 32ea344160 Added app::PrintAppInfo 16 年之前
  Panagiotis Christopoulos Charitos 73961f7cb6 It can compile and its working ok (for now) 16 年之前
  Panagiotis Christopoulos Charitos 8c44de1b96 Bug fixing the scenegraph and the renderer 16 年之前
  Panagiotis Christopoulos Charitos ae37b3861c Still working on the scenegraph. The scenegraph will compile but the renderer and main.cpp wont 16 年之前
  Panagiotis Christopoulos Charitos 6b3dbfc0b4 *Now the tokenizer supports the generic iostream as an input 16 年之前
  Panagiotis Christopoulos Charitos 5834b9363e Major release (wont compile) 16 年之前
  Panagiotis Christopoulos Charitos 562522ba02 *Improving blending stage 16 年之前
  Panagiotis Christopoulos Charitos 0c0596d1fd *Trying to remove FFP from shders. Be ready for GL3.x 16 年之前
  Panagiotis Christopoulos Charitos 159649a6db *Minor updates 16 年之前
  Panagiotis Christopoulos Charitos 2365f31bc9 *Bloom is now HDR 16 年之前
  Panagiotis Christopoulos Charitos 45fec8ff9c *Fixed shader program 16 年之前
  Panagiotis Christopoulos Charitos 4b5c5afb09 *Migration to new shaders Pt2 16 年之前
  Panagiotis Christopoulos Charitos 403a5aab33 Migrating to new shader format (Pt1) 16 年之前
  Panagiotis Christopoulos Charitos 70c848569c testing 16 年之前