História revízii

Autor SHA1 Správa Dátum
  Panagiotis Christopoulos Charitos 9bd11fa0d1 - Changing the Material class 15 rokov pred
  Panagiotis Christopoulos Charitos e25d60f74c The material stage is now on opengl 3.3 core 15 rokov pred
  Panagiotis Christopoulos Charitos dd34ff4cfd Material stage runs without GL error but nothing is shown 15 rokov pred
  Panagiotis Christopoulos Charitos 029adcda8c Porting the engine to 3.3 core 15 rokov pred
  Panagiotis Christopoulos Charitos 750297a787 Adding shredder tool. This will help us cut static meshes to fit in octree nodes 15 rokov pred
  Panagiotis Christopoulos Charitos 2f2bcf3e4a - Updating SDL 15 rokov pred
  Panagiotis Christopoulos Charitos 1e2f50ae1e - Removing "Common.h" from every file 15 rokov pred
  Panagiotis Christopoulos Charitos 6f0816f8f9 Borred to be wild 15 rokov pred
  Panagiotis Christopoulos Charitos 2c6cee4425 It compiles and runs 15 rokov pred
  Panagiotis Christopoulos Charitos ca8da9bc76 Throwing exceptions 15 rokov pred
  Panagiotis Christopoulos Charitos 375e7dcd69 Moving files to better dirs 15 rokov pred
  Panagiotis Christopoulos Charitos 93451cfa30 - Adding the BinaryStream class that reads binary streams 15 rokov pred
  Panagiotis Christopoulos Charitos e2d27e87cb Rewriting the Mesh loader. The new format for meshes is now a binary format. Need to write documentation about the file format 15 rokov pred
  Panagiotis Christopoulos Charitos af8918b352 I will change the resourse files to a more xml like format (with different syntax) 15 rokov pred
  Panagiotis Christopoulos Charitos 66ea24a160 Changes in the lights 15 rokov pred
  Panagiotis Christopoulos Charitos afec2a10e8 Renaming and refactoring 15 rokov pred
  Panagiotis Christopoulos Charitos c32ae4dd06 Changes in the resources 15 rokov pred
  Panagiotis Christopoulos Charitos 7c8490ef82 - Documentation for mat lib 15 rokov pred
  Panagiotis Christopoulos Charitos 52dc2d569b - Removing the pointers to uni vars in renderer. The hash map will do fast searches for us 15 rokov pred
  Panagiotis Christopoulos Charitos f5c0e88c5a Nothing special 15 rokov pred
  Panagiotis Christopoulos Charitos 07e3082c53 - MAJOR: The Renderer's stages and passes are in different .h files. More clean this way 15 rokov pred
  Panagiotis Christopoulos Charitos 8b4eb761dd - Improving the HDR blurring 15 rokov pred
  Panagiotis Christopoulos Charitos 6e1d6f010d Refactoring 15 rokov pred
  Panagiotis Christopoulos Charitos 9aecb8b350 - Changes in the shaders/IsLpGeneric.glsl program 15 rokov pred
  Panagiotis Christopoulos Charitos 3331369518 Adding an stdin listener that works asynchronously (using boost::threads). Connect that listener to the scripting engine. Long story short you can exec python scripts from the console... yeaaaah 15 rokov pred
  Panagiotis Christopoulos Charitos 00e93ada22 - Scripting intefaces 15 rokov pred
  Panagiotis Christopoulos Charitos eb7c9aeac3 Scripting stuff and refactoring 15 rokov pred
  Panagiotis Christopoulos Charitos b8ed62ced6 Im happy to anounce the first revesion that features scripting. Its using python exposed through boost python library 15 rokov pred
  Panagiotis Christopoulos Charitos 49a22018a4 Fixing blender scripts 15 rokov pred
  Panagiotis Christopoulos Charitos 9c4b163b89 - Changes in the logic behind a few controllers 15 rokov pred