Panagiotis Christopoulos Charitos
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b7c889cfc0
Breaking the renderer stages into non-nested classes. This will make the Renderer class more clear and will ease the boost::python interfaces
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15 years ago |
Panagiotis Christopoulos Charitos
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eb7c9aeac3
Scripting stuff and refactoring
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15 years ago |
Panagiotis Christopoulos Charitos
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d431c58c8f
- Moving material resource from mesh node to mesh resource
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15 years ago |
Panagiotis Christopoulos Charitos
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5f00028ad1
Many changes in the resource management (Need to add unit tests)
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15 years ago |
Panagiotis Christopoulos Charitos
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6bade3a849
From now on AnKi requires boost library
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15 years ago |
Panagiotis Christopoulos Charitos
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67c5eb46f8
- Changes in the resource manager
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15 years ago |
Panagiotis Christopoulos Charitos
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053be79e6a
Moving the renderer to GL 3.3
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15 years ago |
Panagiotis Christopoulos Charitos
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b35854988d
- Changes in the coding style
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15 years ago |
Panagiotis Christopoulos Charitos
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34ac09dc11
- Finalizing the renderer transision to GL 3.2 core
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15 years ago |
Panagiotis Christopoulos Charitos
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5f831bdbf6
Bugfixing the illumination stage
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15 years ago |
Panagiotis Christopoulos Charitos
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6d02977294
Bug fixing the new renderer
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15 years ago |
Panagiotis Christopoulos Charitos
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201f676e18
Bug fixes
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15 years ago |
Panagiotis Christopoulos Charitos
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817a11e9df
- The column width is now 120
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15 years ago |
Panagiotis Christopoulos Charitos
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6b075ed2cd
Fixing bugs
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15 years ago |
Panagiotis Christopoulos Charitos
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788a7cbb06
EarlyZ (not tested)
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15 years ago |
Panagiotis Christopoulos Charitos
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0ce1dba46d
Improvments in Material
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15 years ago |
Panagiotis Christopoulos Charitos
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91ebc77468
First phase of new renderer integration. It wont run
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15 years ago |