Panagiotis Christopoulos Charitos
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a7458df61b
Fix some GL errors and make valgrind happy again
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7 years ago |
Panagiotis Christopoulos Charitos
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99b242af72
Remove specular color from lights
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7 years ago |
Panagiotis Christopoulos Charitos
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5cc99f10fc
Align PBR to unreal's
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7 years ago |
Panagiotis Christopoulos Charitos
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ff2439dd43
Some refactoring
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7 years ago |
Panagiotis Christopoulos Charitos
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61e44cb4a9
Update copyright year
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8 years ago |
Panagiotis Christopoulos Charitos
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fabf3d4975
[BUGFIX] Fix indirect and parallax mapping
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8 years ago |
Panagiotis Christopoulos Charitos
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63dc0d5597
Renderer: Improve indirect performance a bit
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8 years ago |
Panagiotis Christopoulos Charitos
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a676a1777c
Move from GL's default [-1,1] NDC space for Z to [0,1] that is used in Vulkan and DX
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8 years ago |
Panagiotis Christopoulos Charitos
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42863c8c26
The great refactoring. Remove the acronyms in the renderer to ease adoption
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8 years ago |