Panagiotis Christopoulos Charitos
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cccd687dc2
Math library re-factoring
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10 months ago |
Panagiotis Christopoulos Charitos
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d08f3eef0a
Improve PCSS and PCF of directional lights
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1 year ago |
Panagiotis Christopoulos Charitos
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3aa7b2d538
Implement PCSS
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1 year ago |
Panagiotis Christopoulos Charitos
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bf7937f356
Move to DX coordinate system. What a pain...
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1 year ago |
Panagiotis Christopoulos Charitos
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aeff514a4e
Update the copyright notice
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1 year ago |
Panagiotis Christopoulos Charitos
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12e84bc869
Make scales non-uniform and fix a lot of bugs
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1 year ago |
Panagiotis Christopoulos Charitos
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2c1bb66008
Minor changes
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1 year ago |
Panagiotis Christopoulos Charitos
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6951c19d62
Add the new mesh format that contains meshlets
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2 years ago |
Panagiotis Christopoulos Charitos
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85b35c1fa9
Improve shadow cascade quality
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2 years ago |
Panagiotis Christopoulos Charitos
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434d4d469d
Fix a bug in frustum calculation for the cascades & optimize the bounds of cascades to reduce the number of drawcalls
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2 years ago |
Panagiotis Christopoulos Charitos
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5bdded2bc3
Minor refactoring
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2 years ago |
Panagiotis Christopoulos Charitos
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bb376e5b81
Cancel the rotation in dir lights
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2 years ago |
Panagiotis Christopoulos Charitos
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ecc4f50c61
Fix bugs
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2 years ago |
Panagiotis Christopoulos Charitos
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a7bd3dd2b7
Minor renaming
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2 years ago |
Panagiotis Christopoulos Charitos
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8ecc3cd0fe
Optimize rendering of static lights
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2 years ago |
Panagiotis Christopoulos Charitos
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671bc10e21
Android fixes
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2 years ago |
Panagiotis Christopoulos Charitos
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8841d62b15
Remove the old CPU visibility
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2 years ago |
Panagiotis Christopoulos Charitos
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43cda44095
Move Dbg to the new system
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2 years ago |
Panagiotis Christopoulos Charitos
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475b63d12d
Move lights to GPU driven
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2 years ago |
Panagiotis Christopoulos Charitos
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55e6e8e5bb
Move probe reflection to GDR. Move the cluster binning to GDR
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2 years ago |
Panagiotis Christopoulos Charitos
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fe68396bbd
Add array index to lights and probes
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2 years ago |
Panagiotis Christopoulos Charitos
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a8bb12a5f0
Add the ability to get the dir light and the skybox. Optimize iteration times of BlockArray
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2 years ago |
Panagiotis Christopoulos Charitos
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ef26f4de3c
Move the components into arrays
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2 years ago |
Panagiotis Christopoulos Charitos
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4949dc9928
Refactor and fix the GPU scene arrays
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2 years ago |
Panagiotis Christopoulos Charitos
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52c33c7227
Unify spot and point lights in the GPU scene
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2 years ago |
Panagiotis Christopoulos Charitos
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73514a9c8c
Minor change
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2 years ago |
Panagiotis Christopoulos Charitos
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dd8b83a146
More work on the light/probe visibility
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2 years ago |
Panagiotis Christopoulos Charitos
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0a81e77bfd
Add HZB reprojection for shadows
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2 years ago |
Panagiotis Christopoulos Charitos
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2f699aa49b
Change the code style. Increase the column size to 150
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2 years ago |
Panagiotis Christopoulos Charitos
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75d4560c89
Add more structures to the GPU scene
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2 years ago |