Commit History

Autor SHA1 Mensaxe Data
  Panagiotis Christopoulos Charitos e7b6d1df1d Reorganizing %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos 187fc9b524 Now the engine is 3.3 core. At last %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos 40e2ec0d20 Fixing bugs %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos b9b6c1cfbf Bug fixing %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos c4b6579410 Model WIP %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos 1d435c2bde Removing MeshNode and SkelNode and combining them in ModelNode WIP %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos 9bd11fa0d1 - Changing the Material class %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos e25d60f74c The material stage is now on opengl 3.3 core %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos dd34ff4cfd Material stage runs without GL error but nothing is shown %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos 029adcda8c Porting the engine to 3.3 core %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos 750297a787 Adding shredder tool. This will help us cut static meshes to fit in octree nodes %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos 2f2bcf3e4a - Updating SDL %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos 1e2f50ae1e - Removing "Common.h" from every file %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos 6f0816f8f9 Borred to be wild %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos 2c6cee4425 It compiles and runs %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos ca8da9bc76 Throwing exceptions %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos 375e7dcd69 Moving files to better dirs %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos 93451cfa30 - Adding the BinaryStream class that reads binary streams %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos e2d27e87cb Rewriting the Mesh loader. The new format for meshes is now a binary format. Need to write documentation about the file format %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos af8918b352 I will change the resourse files to a more xml like format (with different syntax) %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos 66ea24a160 Changes in the lights %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos afec2a10e8 Renaming and refactoring %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos c32ae4dd06 Changes in the resources %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos 7c8490ef82 - Documentation for mat lib %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos 52dc2d569b - Removing the pointers to uni vars in renderer. The hash map will do fast searches for us %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos f5c0e88c5a Nothing special %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos 07e3082c53 - MAJOR: The Renderer's stages and passes are in different .h files. More clean this way %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos 8b4eb761dd - Improving the HDR blurring %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos 6e1d6f010d Refactoring %!s(int64=15) %!d(string=hai) anos
  Panagiotis Christopoulos Charitos 9aecb8b350 - Changes in the shaders/IsLpGeneric.glsl program %!s(int64=15) %!d(string=hai) anos