Panagiotis Christopoulos Charitos
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ecda65ab62
Nothing important
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13 år sedan |
Panagiotis Christopoulos Charitos
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9b7951e7a9
UBOs on MS are slower than plain uniforms. Keeping both options with uniforms the default. Rework on the Tiler, moving to another class for fine opts and broader purpose
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13 år sedan |
Panagiotis Christopoulos Charitos
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3aa7d9a293
Nothing really important
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13 år sedan |
Panagiotis Christopoulos Charitos
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6f9e120517
Fixing IS
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13 år sedan |
Panagiotis Christopoulos Charitos
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5230de4545
Making some stuff to GL 3.3 core compatible
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13 år sedan |
Panagiotis Christopoulos Charitos
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3a617ee343
Enabling SSAO and HDR
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13 år sedan |
Panagiotis Christopoulos Charitos
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732ea0921c
Fixing a potential problem in shader program. Optimizing a bit the uniform passing of sampler arrays
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13 år sedan |
Panagiotis Christopoulos Charitos
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5549a50da1
Adding PCF in IS, Adding support for consts in material shaders, adding update methods for block uniforms
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13 år sedan |
Panagiotis Christopoulos Charitos
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f4383bc9e5
Optimizing the monster IS shader
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13 år sedan |
Panagiotis Christopoulos Charitos
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d6388cbc60
Shadows now work
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13 år sedan |
Panagiotis Christopoulos Charitos
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6b3fe96b06
Refactoring Math a bit
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13 år sedan |
Panagiotis Christopoulos Charitos
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319ba5bb7f
Adding shadows to IS, adding custom bullet, enabling Async, writting a few tests
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13 år sedan |
Panagiotis Christopoulos Charitos
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ceaddc8c54
Build system fixes
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13 år sedan |
Panagiotis Christopoulos Charitos
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7fb91a330d
Moving to local libpng. Fixing the build. Making shader preprocessor simpler
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13 år sedan |
Panagiotis Christopoulos Charitos
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2ab6e11776
Removing some boost and SDL
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13 år sedan |
Panagiotis Christopoulos Charitos
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a53a03361d
X11
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13 år sedan |
Panagiotis Christopoulos Charitos
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76001c1171
Moving to not SDL input
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13 år sedan |
Panagiotis Christopoulos Charitos
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1fc1b52c74
Connecting the new X11/GLX code, no input yet. Refactoring build files
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13 år sedan |
Panagiotis Christopoulos Charitos
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ae476e61e5
SM
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13 år sedan |
Panagiotis Christopoulos Charitos
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f27d67c0c2
SM
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13 år sedan |
Panagiotis Christopoulos Charitos
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59a33b46c4
Refactoring lights, cameras and frustum. Removing obsolete SMO
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13 år sedan |
Panagiotis Christopoulos Charitos
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1a47c1cfa4
IS
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13 år sedan |
Panagiotis Christopoulos Charitos
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2ec8fad41d
IS spot lights
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13 år sedan |
Panagiotis Christopoulos Charitos
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b2b665a780
IS opts
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13 år sedan |
Panagiotis Christopoulos Charitos
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e1a04a2114
The deferred shading with tiles is almost ready
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13 år sedan |
Panagiotis Christopoulos Charitos
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145f794e6f
IS almos complete. Need to fix the MinMax results
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13 år sedan |
Panagiotis Christopoulos Charitos
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aa773e584c
IS
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13 år sedan |
Panagiotis Christopoulos Charitos
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1eed932c98
IS and timestamp refactoring
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13 år sedan |
Panagiotis Christopoulos Charitos
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78a4f5d79e
IS: Adding the vertex shader, enable instancing for tiles
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13 år sedan |
Panagiotis Christopoulos Charitos
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60b88f0db2
IS
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13 år sedan |