Commit History

作者 SHA1 備註 提交日期
  Panagiotis Christopoulos Charitos faa97a79fa Fixing bugs and refactoring FBOs 12 年之前
  Panagiotis Christopoulos Charitos 35cd495368 Refactoring 12 年之前
  Panagiotis Christopoulos Charitos f589d7cea3 Scene refactoring is done. IT COMPILES 12 年之前
  Panagiotis Christopoulos Charitos 47f4bfb92d Android 12 年之前
  Panagiotis Christopoulos Charitos e311de7dae Android: Now it runs at 780p, no post-processing, 7 lights at 51FPS on Nexus 10 12 年之前
  Panagiotis Christopoulos Charitos fa46a80ac6 Android 12 年之前
  Panagiotis Christopoulos Charitos c86e20f833 Android port 12 年之前
  Panagiotis Christopoulos Charitos 88e83b6a47 Adding more rendering options to cope with mobile GPUs 12 年之前
  Panagiotis Christopoulos Charitos fc5e20fe20 Porting to Android. First demo runs very slow but with out compressed textures 12 年之前
  Panagiotis Christopoulos Charitos 7ed1fc805b Making IS more flexible. Adding android support to logger 12 年之前
  Panagiotis Christopoulos Charitos 85d056c569 New feature: Multisampling & Changed the packing of G buffer normals. Less quality. A bit faster & Other refactoring 12 年之前
  Panagiotis Christopoulos Charitos b82d42c239 Math & SRGB (so ugly) & multisampling 12 年之前
  Panagiotis Christopoulos Charitos dcb3a71fbe Trying to find the bug 12 年之前
  Panagiotis Christopoulos Charitos 129434ec3a Adding compute shader for light rejection (WIP). Minor refactoring 12 年之前
  Panagiotis Christopoulos Charitos 14272a6ac9 Lens flare alternative method. They look better 12 年之前
  Panagiotis Christopoulos Charitos d8d72f2b2a Working on lens flare. Removing some legacy files. Bug fixes on texture 12 年之前
  Panagiotis Christopoulos Charitos 172d75b3a0 New texture format 12 年之前
  Panagiotis Christopoulos Charitos 5a7ed7e113 Prepearing for first demo release. Adding fullscreen native rez, cleaning up 12 年之前
  Panagiotis Christopoulos Charitos b31fac9cba porting to Mali & investigating normals tangent bug 12 年之前
  Panagiotis Christopoulos Charitos 56deae05b0 Refactoring 13 年之前
  Panagiotis Christopoulos Charitos a77fa1fda6 Renderer debug stuff & a bit of sectors 13 年之前
  Panagiotis Christopoulos Charitos 1fc7a96952 Scene and visibility 13 年之前
  Panagiotis Christopoulos Charitos 6ee659b19d Particles 13 年之前
  Panagiotis Christopoulos Charitos 63a128264e Adding stuff to FBO 13 年之前
  Panagiotis Christopoulos Charitos cd967d6e04 Making HDR more beautifull. Need to test speed 13 年之前
  Panagiotis Christopoulos Charitos 53e70a205f Some optimizations. Adding a callgrind script 13 年之前
  Panagiotis Christopoulos Charitos a0473be87f Asset updates 13 年之前
  Panagiotis Christopoulos Charitos 31b571da0a Interleaved meshes are implemented. It compiles! 13 年之前
  Panagiotis Christopoulos Charitos cf39713a9d Fixing previous commit 13 年之前
  Panagiotis Christopoulos Charitos df55f8b259 Changing the renderer a bit. Wont compile 13 年之前