Panagiotis Christopoulos Charitos
|
fc2b1c1562
Soft particles seem to be working & refactoring
|
12 years ago |
Panagiotis Christopoulos Charitos
|
bc81b1130b
Android
|
12 years ago |
Panagiotis Christopoulos Charitos
|
c86e20f833
Android port
|
12 years ago |
Panagiotis Christopoulos Charitos
|
fc5e20fe20
Porting to Android. First demo runs very slow but with out compressed textures
|
12 years ago |
Panagiotis Christopoulos Charitos
|
43aed4d5c3
Android support
|
12 years ago |
Panagiotis Christopoulos Charitos
|
155e28bdaf
Removing PNG support (only TGA and anki textures supported). Android support WIP. Reading from zip is now working (can now pack all assets in one zip)
|
12 years ago |
Panagiotis Christopoulos Charitos
|
19d39b65fb
Tried to optimize a bit. AnKi has two different paths (MRT+non-MRT and UBOs+non-UBOs) but none of them are faster.
|
12 years ago |
Panagiotis Christopoulos Charitos
|
129434ec3a
Adding compute shader for light rejection (WIP). Minor refactoring
|
12 years ago |
Panagiotis Christopoulos Charitos
|
89465c34c0
- Thank to Joan for making it build to MacOS
|
12 years ago |
Panagiotis Christopoulos Charitos
|
172d75b3a0
New texture format
|
12 years ago |
Panagiotis Christopoulos Charitos
|
6ee659b19d
Particles
|
13 years ago |
Panagiotis Christopoulos Charitos
|
f62a46495f
Making the Renderable class more instancing friendly
|
13 years ago |
Panagiotis Christopoulos Charitos
|
2d6e7dccb3
Enhancing material. Arrays are supported
|
13 years ago |
Panagiotis Christopoulos Charitos
|
05c09a269c
Finalizing the parallel visibility tester
|
13 years ago |
Panagiotis Christopoulos Charitos
|
6c980de6ad
Adding mouselook. Moving Tiler from IS to new class
|
13 years ago |
Panagiotis Christopoulos Charitos
|
9b7951e7a9
UBOs on MS are slower than plain uniforms. Keeping both options with uniforms the default. Rework on the Tiler, moving to another class for fine opts and broader purpose
|
13 years ago |
Panagiotis Christopoulos Charitos
|
d7fda101f7
Adding blocks to Material
|
13 years ago |
Panagiotis Christopoulos Charitos
|
23aaa7c068
Nothing important
|
13 years ago |
Panagiotis Christopoulos Charitos
|
fc70256165
Prepearing material for UBOs
|
13 years ago |
Panagiotis Christopoulos Charitos
|
5549a50da1
Adding PCF in IS, Adding support for consts in material shaders, adding update methods for block uniforms
|
13 years ago |
Panagiotis Christopoulos Charitos
|
43daa7630e
Refactoring ShaderProgram
|
13 years ago |
Panagiotis Christopoulos Charitos
|
9e962a7300
Cleaning and trying the batch pointlight optimizations
|
13 years ago |
Panagiotis Christopoulos Charitos
|
901ceb3fd7
More XML moves
|
13 years ago |
Panagiotis Christopoulos Charitos
|
a11a16a32a
Adding python converter from dae to anki mesh format, Adding new XML library
|
13 years ago |
Panagiotis Christopoulos Charitos
|
64c1662d71
IS & UBOS
|
13 years ago |
Panagiotis Christopoulos Charitos
|
7c2b56c44f
Many bug fixes and changes
|
13 years ago |
Panagiotis Christopoulos Charitos
|
c04fbd6b6e
Removing boost and making more things to compile
|
13 years ago |
Panagiotis Christopoulos Charitos
|
a4bd565038
ankiresource now compiles
|
13 years ago |
Panagiotis Christopoulos Charitos
|
55e8fbe7b2
Reworking material
|
13 years ago |
Panagiotis Christopoulos Charitos
|
fcdc88cb75
Material
|
13 years ago |