Panagiotis Christopoulos Charitos
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320b719f20
Math: Move to the new Vec design
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1 day ago |
Panagiotis Christopoulos Charitos
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07894fce56
Renderer: Add object picking
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3 weeks ago |
Panagiotis Christopoulos Charitos
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77c6a85271
Refactor CVARs
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3 months ago |
Panagiotis Christopoulos Charitos
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02fa230807
Add clipmaps to volumetric lighting
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6 months ago |
Panagiotis Christopoulos Charitos
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162f5bf4af
Finally integrate Jolt
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10 months ago |
Panagiotis Christopoulos Charitos
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e50f7362e0
Bloom and CVars refactoring
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1 year ago |
Panagiotis Christopoulos Charitos
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8263d52e3c
More refactoring
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1 year ago |
Panagiotis Christopoulos Charitos
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1e9f47bbf0
More refactoring and renaming
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1 year ago |
Panagiotis Christopoulos Charitos
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ba2ed75cb0
Refactor binding terms. Use DX now
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1 year ago |
Panagiotis Christopoulos Charitos
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7b076e7938
Rename and refactor the BufferUsageBit and TextureUsageBit
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1 year ago |
Panagiotis Christopoulos Charitos
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e71a8b1106
Change GPU visibility to 2 stage. Remove task shaders
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1 year ago |
Panagiotis Christopoulos Charitos
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8b9b797796
Some renaming
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1 year ago |
Panagiotis Christopoulos Charitos
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dc8d7ea186
Move the mipmap generation to the renderer
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1 year ago |
Panagiotis Christopoulos Charitos
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aeff514a4e
Update the copyright notice
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1 year ago |
Panagiotis Christopoulos Charitos
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97734abaae
Move Vulkan to the new binding model
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1 year ago |
Panagiotis Christopoulos Charitos
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de64330fec
Remove the TextureView and replace it with something more simple
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1 year ago |
Panagiotis Christopoulos Charitos
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17f77775dc
Rename back to Vulkan terminology
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1 year ago |
Panagiotis Christopoulos Charitos
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23b091998c
Change the sun color based on transmitrance
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1 year ago |
Panagiotis Christopoulos Charitos
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12e84bc869
Make scales non-uniform and fix a lot of bugs
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1 year ago |
Panagiotis Christopoulos Charitos
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bf74976c02
Revise how meshlet memory allocation works
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1 year ago |
Panagiotis Christopoulos Charitos
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a566493446
Implement SW meshlet culling
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1 year ago |
Panagiotis Christopoulos Charitos
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9dadc44644
Add the S/W mesh shading in the GPU tests and the drawer
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1 year ago |
Panagiotis Christopoulos Charitos
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401d54a3b2
Add an additional visibility test that helps probe generation
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2 years ago |
Panagiotis Christopoulos Charitos
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b6fa2cfe64
Fix shadow vetting
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2 years ago |
Panagiotis Christopoulos Charitos
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d1fc555674
Optimize GPU times of draw stats
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2 years ago |
Panagiotis Christopoulos Charitos
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6b7786f233
Some re-naming
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2 years ago |
Panagiotis Christopoulos Charitos
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2cc06e6fa4
Renaming
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2 years ago |
Panagiotis Christopoulos Charitos
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3ecdd26b63
Add the ability to generate a hash for all visible objects
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2 years ago |
Panagiotis Christopoulos Charitos
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bb21be8408
Minor tracer additions
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2 years ago |
Panagiotis Christopoulos Charitos
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c028122036
Align the Depth Downscale to the new renderer
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2 years ago |