Commit History

Author SHA1 Message Date
  Panagiotis Christopoulos Charitos 320b719f20 Math: Move to the new Vec design 1 day ago
  Panagiotis Christopoulos Charitos 02fa230807 Add clipmaps to volumetric lighting 6 months ago
  Panagiotis Christopoulos Charitos eeae4a63bc Re-enable decals 9 months ago
  Panagiotis Christopoulos Charitos 85043cc23d Simplify the dependencies of cluster shading data 1 year ago
  Panagiotis Christopoulos Charitos 56b24c2258 Minor refactoring 1 year ago
  Panagiotis Christopoulos Charitos 8263d52e3c More refactoring 1 year ago
  Panagiotis Christopoulos Charitos 1e9f47bbf0 More refactoring and renaming 1 year ago
  Panagiotis Christopoulos Charitos ba2ed75cb0 Refactor binding terms. Use DX now 1 year ago
  Panagiotis Christopoulos Charitos 7b076e7938 Rename and refactor the BufferUsageBit and TextureUsageBit 1 year ago
  Panagiotis Christopoulos Charitos 8b9b797796 Some renaming 1 year ago
  Panagiotis Christopoulos Charitos aeff514a4e Update the copyright notice 1 year ago
  Panagiotis Christopoulos Charitos 97734abaae Move Vulkan to the new binding model 1 year ago
  Panagiotis Christopoulos Charitos de64330fec Remove the TextureView and replace it with something more simple 1 year ago
  Panagiotis Christopoulos Charitos 210af1c027 Switch to KHR_dynamic_rendering 1 year ago
  Panagiotis Christopoulos Charitos 17f77775dc Rename back to Vulkan terminology 1 year ago
  Panagiotis Christopoulos Charitos 23b091998c Change the sun color based on transmitrance 1 year ago
  Panagiotis Christopoulos Charitos 655f66f99c Remove the remaining spec consts from the shaders 2 years ago
  Panagiotis Christopoulos Charitos 6b7786f233 Some re-naming 2 years ago
  Panagiotis Christopoulos Charitos 2cc06e6fa4 Renaming 2 years ago
  Panagiotis Christopoulos Charitos d4eac81a39 Increase the accuracy of cluster binning and optimize 2 years ago
  Panagiotis Christopoulos Charitos bb21be8408 Minor tracer additions 2 years ago
  Panagiotis Christopoulos Charitos 8841d62b15 Remove the old CPU visibility 2 years ago
  Panagiotis Christopoulos Charitos 863e2b88ca Refactor RT shadows (not working right now) 2 years ago
  Panagiotis Christopoulos Charitos 475b63d12d Move lights to GPU driven 2 years ago
  Panagiotis Christopoulos Charitos 76aa83b866 Add another way of doing GPU visibility. Distance based 2 years ago
  Panagiotis Christopoulos Charitos 550f654a0e Add MDI to the RenderableDrawer 2 years ago
  Panagiotis Christopoulos Charitos d3cef7959b Add MDI support plus some refactoring to avoid too many atomic ops 2 years ago
  Panagiotis Christopoulos Charitos 2f699aa49b Change the code style. Increase the column size to 150 2 years ago
  Panagiotis Christopoulos Charitos af6c41863c Make the MainRenderer a singleton 2 years ago
  Panagiotis Christopoulos Charitos c50ad6b63b Make the ResourceManager a singleton 2 years ago