Panagiotis Christopoulos Charitos
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478fd05452
Editor: Fix skins in object picking
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2 weeks ago |
Panagiotis Christopoulos Charitos
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132bc7b549
Editor: Debug render targets window
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2 months ago |
Panagiotis Christopoulos Charitos
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b909755a2b
Add a cheap inline RT path to both IDC and reflections
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2 months ago |
Panagiotis Christopoulos Charitos
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d353a5ae3c
Some refactoring
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4 months ago |
Panagiotis Christopoulos Charitos
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02fa230807
Add clipmaps to volumetric lighting
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6 months ago |
Panagiotis Christopoulos Charitos
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056cf56880
More improvements in GI
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6 months ago |
Panagiotis Christopoulos Charitos
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e25f1e50f7
Refactor the indirect diffuse probes
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8 months ago |
Panagiotis Christopoulos Charitos
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d680e35ac8
More work on the GI clipmaps
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9 months ago |
Panagiotis Christopoulos Charitos
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c4ecfcc0cc
Fix linux build and some warnings
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9 months ago |
Panagiotis Christopoulos Charitos
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42e2e107b7
Fix a performance issue in DX12
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11 months ago |
Panagiotis Christopoulos Charitos
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2d5ecdb36b
More refactoring
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1 year ago |
Panagiotis Christopoulos Charitos
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ba2ed75cb0
Refactor binding terms. Use DX now
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1 year ago |
Panagiotis Christopoulos Charitos
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dc8d7ea186
Move the mipmap generation to the renderer
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1 year ago |
Panagiotis Christopoulos Charitos
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aeff514a4e
Update the copyright notice
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1 year ago |
Panagiotis Christopoulos Charitos
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97734abaae
Move Vulkan to the new binding model
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1 year ago |
Panagiotis Christopoulos Charitos
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17f77775dc
Rename back to Vulkan terminology
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1 year ago |
Panagiotis Christopoulos Charitos
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dfcbd4d177
Add bent normals
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1 year ago |
Panagiotis Christopoulos Charitos
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a566493446
Implement SW meshlet culling
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1 year ago |
Panagiotis Christopoulos Charitos
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eadb7f944f
Break GI probes and reflection probe generation into multiple passes
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1 year ago |
Panagiotis Christopoulos Charitos
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154b4771d4
Refactor shader program loading to accept arbitary combinations of techniques
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2 years ago |
Panagiotis Christopoulos Charitos
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6cf37b8605
Implement GTAO and remove SSGI
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2 years ago |
Panagiotis Christopoulos Charitos
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9546d08023
Merge compute and raster versions of shaders into the same ankiprog file
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2 years ago |
Panagiotis Christopoulos Charitos
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bb0c91ce0d
Merge a few RT shaders
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2 years ago |
Panagiotis Christopoulos Charitos
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6b7786f233
Some re-naming
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2 years ago |
Panagiotis Christopoulos Charitos
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acec49bf01
Switch to the new job manager which is faster for more simple tasks
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2 years ago |
Panagiotis Christopoulos Charitos
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3ecdd26b63
Add the ability to generate a hash for all visible objects
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2 years ago |
Panagiotis Christopoulos Charitos
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43cda44095
Move Dbg to the new system
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2 years ago |
Panagiotis Christopoulos Charitos
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76aa83b866
Add another way of doing GPU visibility. Distance based
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2 years ago |
Panagiotis Christopoulos Charitos
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55e6e8e5bb
Move probe reflection to GDR. Move the cluster binning to GDR
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2 years ago |
Panagiotis Christopoulos Charitos
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ed9e0121fb
Add GPU visibility in probe reflection rendering
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2 years ago |