Commit History

Author SHA1 Message Date
  Panagiotis Christopoulos Charitos 481454fa3f GPU particles: fixes 1 month ago
  Panagiotis Christopoulos Charitos 6ce99d8ce1 Renderer: Start using the DrawIndex for some rendering 1 month ago
  Panagiotis Christopoulos Charitos 8263d52e3c More refactoring 1 year ago
  Panagiotis Christopoulos Charitos e71a8b1106 Change GPU visibility to 2 stage. Remove task shaders 1 year ago
  Panagiotis Christopoulos Charitos aeff514a4e Update the copyright notice 1 year ago
  Panagiotis Christopoulos Charitos 12e84bc869 Make scales non-uniform and fix a lot of bugs 1 year ago
  Panagiotis Christopoulos Charitos bf74976c02 Revise how meshlet memory allocation works 1 year ago
  Panagiotis Christopoulos Charitos a566493446 Implement SW meshlet culling 1 year ago
  Panagiotis Christopoulos Charitos f8fc2dfce2 Decrease task payload size even further 2 years ago
  Panagiotis Christopoulos Charitos eb242209ea Minor improvements 2 years ago
  Panagiotis Christopoulos Charitos d1cb889b26 Add the simple mesh shader drawing. Not working yet 2 years ago
  Panagiotis Christopoulos Charitos 2f699aa49b Change the code style. Increase the column size to 150 2 years ago
  Panagiotis Christopoulos Charitos 774916d5f4 Add some GPU visibility code 2 years ago
  Panagiotis Christopoulos Charitos 75d4560c89 Add more structures to the GPU scene 2 years ago
  Panagiotis Christopoulos Charitos 608ee94405 Add some code in the ModelComponent 2 years ago
  Panagiotis Christopoulos Charitos b767165dc4 Add the render state bucket code 2 years ago
  Panagiotis Christopoulos Charitos 667ca5de24 Add some skeletons 2 years ago