Panagiotis Christopoulos Charitos
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481454fa3f
GPU particles: fixes
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1 month ago |
Panagiotis Christopoulos Charitos
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6ce99d8ce1
Renderer: Start using the DrawIndex for some rendering
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1 month ago |
Panagiotis Christopoulos Charitos
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8263d52e3c
More refactoring
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1 year ago |
Panagiotis Christopoulos Charitos
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e71a8b1106
Change GPU visibility to 2 stage. Remove task shaders
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1 year ago |
Panagiotis Christopoulos Charitos
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aeff514a4e
Update the copyright notice
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1 year ago |
Panagiotis Christopoulos Charitos
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12e84bc869
Make scales non-uniform and fix a lot of bugs
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1 year ago |
Panagiotis Christopoulos Charitos
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bf74976c02
Revise how meshlet memory allocation works
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1 year ago |
Panagiotis Christopoulos Charitos
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a566493446
Implement SW meshlet culling
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1 year ago |
Panagiotis Christopoulos Charitos
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f8fc2dfce2
Decrease task payload size even further
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2 years ago |
Panagiotis Christopoulos Charitos
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eb242209ea
Minor improvements
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2 years ago |
Panagiotis Christopoulos Charitos
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d1cb889b26
Add the simple mesh shader drawing. Not working yet
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2 years ago |
Panagiotis Christopoulos Charitos
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2f699aa49b
Change the code style. Increase the column size to 150
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2 years ago |
Panagiotis Christopoulos Charitos
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774916d5f4
Add some GPU visibility code
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2 years ago |
Panagiotis Christopoulos Charitos
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75d4560c89
Add more structures to the GPU scene
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2 years ago |
Panagiotis Christopoulos Charitos
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608ee94405
Add some code in the ModelComponent
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2 years ago |
Panagiotis Christopoulos Charitos
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b767165dc4
Add the render state bucket code
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2 years ago |
Panagiotis Christopoulos Charitos
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667ca5de24
Add some skeletons
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2 years ago |