Panagiotis Christopoulos Charitos
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99a85a1549
Workaround a DX12 validation issue
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7 月之前 |
Panagiotis Christopoulos Charitos
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01428a625e
Some RT optimizations
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9 月之前 |
Panagiotis Christopoulos Charitos
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40fc7d04ae
HLSL 16bit fixes
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1 年之前 |
Panagiotis Christopoulos Charitos
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001b550c0c
Make some functions templates in HLSL
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1 年之前 |
Panagiotis Christopoulos Charitos
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8263d52e3c
More refactoring
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1 年之前 |
Panagiotis Christopoulos Charitos
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1e9f47bbf0
More refactoring and renaming
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1 年之前 |
Panagiotis Christopoulos Charitos
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aeff514a4e
Update the copyright notice
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1 年之前 |
Panagiotis Christopoulos Charitos
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17f77775dc
Rename back to Vulkan terminology
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1 年之前 |
Panagiotis Christopoulos Charitos
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23b091998c
Change the sun color based on transmitrance
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1 年之前 |
Panagiotis Christopoulos Charitos
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4b182a2dad
Optimize mesh shaders a bit
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2 年之前 |
Panagiotis Christopoulos Charitos
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c0405c8d5b
Up the limits of visible objects to something way higher
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2 年之前 |
Panagiotis Christopoulos Charitos
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ecc4f50c61
Fix bugs
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2 年之前 |
Panagiotis Christopoulos Charitos
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475b63d12d
Move lights to GPU driven
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2 年之前 |
Panagiotis Christopoulos Charitos
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2f699aa49b
Change the code style. Increase the column size to 150
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2 年之前 |
Panagiotis Christopoulos Charitos
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dca7f3d2a5
Some cleanup
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2 年之前 |
Panagiotis Christopoulos Charitos
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557d7a2e6c
Update copyright year
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2 年之前 |
Panagiotis Christopoulos Charitos
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bf629e68a6
Switch to GPU scene
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3 年之前 |
Panagiotis Christopoulos Charitos
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42672ea599
Some HLSL refactoring
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3 年之前 |
Panagiotis Christopoulos Charitos
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45c801c8ad
Moving Bloom shader to HLSL
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3 年之前 |
Panagiotis Christopoulos Charitos
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126b12fc36
Moving some forward shading shaders to HLSL
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3 年之前 |
Panagiotis Christopoulos Charitos
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38157e437c
Moving some forward shading shaders to HLSL
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3 年之前 |