Commit History

Author SHA1 Message Date
  Panagiotis Christopoulos Charitos dce6e8c3c1 GPU visibility: Enable meshlet backfacing culling 1 month ago
  Panagiotis Christopoulos Charitos b909755a2b Add a cheap inline RT path to both IDC and reflections 2 months ago
  Panagiotis Christopoulos Charitos e1f4d6d91e Fix light binning 4 months ago
  Panagiotis Christopoulos Charitos a1e7a09c70 Some renaming 6 months ago
  Panagiotis Christopoulos Charitos b6512043f1 More work on the GI clipmaps 9 months ago
  Panagiotis Christopoulos Charitos e0cf7db074 Some work on RT GI 11 months ago
  Panagiotis Christopoulos Charitos 15958fc98c Add the skeleton for RT indirect diffuse 11 months ago
  Panagiotis Christopoulos Charitos e94407b62d Add a raster path to indirect diffuse 4 years ago
  Panagiotis Christopoulos Charitos 6bf8e7beca Some renaming 4 years ago
  Panagiotis Christopoulos Charitos 205ffa09af Add RP to some shaders 4 years ago
  Panagiotis Christopoulos Charitos b0e2a764d5 Minor change 4 years ago
  Panagiotis Christopoulos Charitos 732f7ecc63 Fix more bugs 4 years ago
  Panagiotis Christopoulos Charitos dcf293555f Fix a bug 4 years ago
  Panagiotis Christopoulos Charitos 1a3858c3f0 New SSGI + SSAO 4 years ago
  Panagiotis Christopoulos Charitos cb3c41157b Use the new indirect 4 years ago
  Panagiotis Christopoulos Charitos 6e26eedb64 Some improvements 4 years ago
  Panagiotis Christopoulos Charitos 279a552ab6 Add denoising 4 years ago
  Panagiotis Christopoulos Charitos f3a368325c Add more code 4 years ago
  Panagiotis Christopoulos Charitos ff4d4a1752 Add temporal accumulation 4 years ago
  Panagiotis Christopoulos Charitos 3bec6bf425 Add probes in the indirect diffuse 4 years ago
  Panagiotis Christopoulos Charitos 70958249ef Add indirect diffuse class 4 years ago