Panagiotis Christopoulos Charitos
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2d5baf7087
Fix a shader bug from a prev commit
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8 years ago |
Panagiotis Christopoulos Charitos
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f7bb56d747
More shader_ballot
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8 years ago |
Panagiotis Christopoulos Charitos
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04b8129315
Start using shader_ballot more
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8 years ago |
Panagiotis Christopoulos Charitos
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91c472ef39
Renderer: Optimizations
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8 years ago |
Panagiotis Christopoulos Charitos
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1fd2a8b1cf
Fix some windows bugs. Change the method of blending of FS
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8 years ago |
Panagiotis Christopoulos Charitos
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34cd6384fe
Vulkan: More work on the descriptor sets
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9 years ago |
Panagiotis Christopoulos Charitos
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de93022a43
Minor refactoring
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9 years ago |
Panagiotis Christopoulos Charitos
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7d7a993f8e
Update the copyright notice year
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9 years ago |
Panagiotis Christopoulos Charitos
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baf0b18a3b
Renderer: Remove the restriction of tiles to be 64x64
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9 years ago |
Panagiotis Christopoulos Charitos
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671345e86d
Renderer: Forward shading is HDR-friendly now
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9 years ago |
Panagiotis Christopoulos Charitos
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44a9fb754a
Some renaming
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9 years ago |
Panagiotis Christopoulos Charitos
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7c788aa699
Adding volumetric fog. Needs more work to look good
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9 years ago |
Panagiotis Christopoulos Charitos
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7bd0b7d883
Some decal bits
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9 years ago |
Panagiotis Christopoulos Charitos
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23ed446349
Removing the workaround for glsang issue 304
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9 years ago |
Panagiotis Christopoulos Charitos
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839ca8b35a
Major refactoring: Moved from 80 columns to 120
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9 years ago |
Panagiotis Christopoulos Charitos
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1e1043b964
Vulkan: Adding workarounds and fixes
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9 years ago |
Panagiotis Christopoulos Charitos
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0dcc7c3994
Making clusters a bit more flexible. Also removed some weird bitshifts from light shaders
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9 years ago |
Panagiotis Christopoulos Charitos
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0783c03676
Vulkan: The vulkan backend is feature complete. Now need to start testing the renderer
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9 years ago |
Panagiotis Christopoulos Charitos
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c46c4aefa9
Some preparation for the IR refactoring
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9 years ago |
Panagiotis Christopoulos Charitos
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e001a35982
Removing scene ambient color
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9 years ago |
Panagiotis Christopoulos Charitos
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0f906560d2
Refactoring App. Optimizing fog
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9 years ago |
Panagiotis Christopoulos Charitos
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1bd2f13bd1
Merging IR and IS
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9 years ago |
Panagiotis Christopoulos Charitos
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65aa08dec9
Bug fix in light particles
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9 years ago |
Panagiotis Christopoulos Charitos
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b68d4478d1
Forward shading in half resolution
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10 years ago |
Panagiotis Christopoulos Charitos
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7d7e565f42
Formatting the shaders and removing some unused
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10 years ago |
Panagiotis Christopoulos Charitos
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d8c2c15bfc
Refactoring the shader pre-processor
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10 years ago |
Panagiotis Christopoulos Charitos
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ad9524aa89
Updating copywrite date
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10 years ago |
Panagiotis Christopoulos Charitos
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0a7878da5e
More fixes
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10 years ago |
Panagiotis Christopoulos Charitos
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3977900159
Optimizations & reflection work
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10 years ago |
Panagiotis Christopoulos Charitos
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eca9f94e29
CPU reflection optimizations. Some bug fixes
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10 years ago |