Panagiotis Christopoulos Charitos
|
7d7a993f8e
Update the copyright notice year
|
9 years ago |
Panagiotis Christopoulos Charitos
|
839ca8b35a
Major refactoring: Moved from 80 columns to 120
|
9 years ago |
Panagiotis Christopoulos Charitos
|
52db92f3aa
Updating the license info to include contributors' co-owneship
|
9 years ago |
Panagiotis Christopoulos Charitos
|
7d7e565f42
Formatting the shaders and removing some unused
|
10 years ago |
Panagiotis Christopoulos Charitos
|
ad9524aa89
Updating copywrite date
|
10 years ago |
Panagiotis Christopoulos Charitos
|
655aef5742
Updating license date
|
11 years ago |
Panagiotis Christopoulos Charitos
|
ca4cd48cf7
Fixing tessellation bugs
|
11 years ago |
Panagiotis Christopoulos Charitos
|
ecbac1b3bc
Adding untested windows threads. Fixing bugs
|
11 years ago |
Panagiotis Christopoulos Charitos
|
71e63bf43a
Fixing bugs. Restarting tessellation work
|
11 years ago |
Panagiotis Christopoulos Charitos
|
ac5415fd51
Adding copyright notice. Changing the license to BSD. Adding SSE support for
|
11 years ago |
Panagiotis Christopoulos Charitos
|
98d646d691
Tessellation optimizations. Scene/resources refactoring
|
12 years ago |
Panagiotis Christopoulos Charitos
|
18dc07c59d
Tessellation without cracks
|
12 years ago |
Panagiotis Christopoulos Charitos
|
80836733fd
Tessellation work
|
12 years ago |
Panagiotis Christopoulos Charitos
|
24e2b8d67b
Tessellation sucks
|
12 years ago |
Panagiotis Christopoulos Charitos
|
0e8cfaaade
Playing with tessellation. Silhouette (using face normals) subdivision creates horrible cracks. Need something else
|
12 years ago |
Panagiotis Christopoulos Charitos
|
b2f4d321b1
Updating with a subdiv algorithm. It seems too expensive
|
12 years ago |
Panagiotis Christopoulos Charitos
|
6573ffbf06
Dummy tessellation is working. Need to create some real algorithms now
|
12 years ago |