Panagiotis Christopoulos Charitos
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2a3e0b9dff
Some mobile optimizations
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2 月之前 |
Panagiotis Christopoulos Charitos
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cdcd16c24a
Fix some DX12 bugs
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11 月之前 |
Panagiotis Christopoulos Charitos
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aaf5345684
Add a workgraphs test
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1 年之前 |
Panagiotis Christopoulos Charitos
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aeff514a4e
Update the copyright notice
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1 年之前 |
Panagiotis Christopoulos Charitos
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70a2f31406
Add the code of the task and mesh shaders in the GBufferGeneric shader
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2 年之前 |
Panagiotis Christopoulos Charitos
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475b63d12d
Move lights to GPU driven
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2 年之前 |
Panagiotis Christopoulos Charitos
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557d7a2e6c
Update copyright year
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2 年之前 |
Panagiotis Christopoulos Charitos
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60fc9edd56
Convert a few more shaders to HLSL
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2 年之前 |
Panagiotis Christopoulos Charitos
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77a7f5937d
Move RT shadows to HLSL
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2 年之前 |
Panagiotis Christopoulos Charitos
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3ddfd1f390
Optimize the GPU scene and nuke RenderComponent (good riddance)
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2 年之前 |
Panagiotis Christopoulos Charitos
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5b27d06f8c
Make it compile on Linux
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2 年之前 |
Panagiotis Christopoulos Charitos
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42672ea599
Some HLSL refactoring
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3 年之前 |
Panagiotis Christopoulos Charitos
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ce8e15c82b
Move DepthAwareBlur to HLSL
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3 年之前 |
Panagiotis Christopoulos Charitos
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402e45f2d7
Convert GBufferGeneric to HLSL
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3 年之前 |
Panagiotis Christopoulos Charitos
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47b23c4db2
Replace the script that formats the code
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3 年之前 |