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anki-3d-engine
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Sergio/develop
bindless
deferred_lighting_interlacing
dlss
gi_vrs
gpu_cascade_fit
gr_refactoring
light_shader_stencil_permutations
master
material
merge_point_and_spot_lights
meshv6_2
sh
upscale
vrs_demo
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Panagiotis Christopoulos Charitos
61e44cb4a9
Update copyright year
il y a 8 ans
Panagiotis Christopoulos Charitos
f2f998114a
Shadows: Use an atlas for all shadows
il y a 8 ans
Panagiotis Christopoulos Charitos
45ad0345bd
Replace plain shadow mapping with ESM with prefiltering
il y a 8 ans