История коммитов

Автор SHA1 Сообщение Дата
  Panagiotis Christopoulos Charitos e47c97577b Add support for async compute in the graphics backend 4 лет назад
  Panagiotis Christopoulos Charitos 12875be131 Optimize and fix some bugs in the ModelResource 4 лет назад
  Panagiotis Christopoulos Charitos 9148fc2352 Renaming 4 лет назад
  Panagiotis Christopoulos Charitos 668c02f216 Remove old clustered shading 4 лет назад
  Panagiotis Christopoulos Charitos b18c9346af Convert the volumetric effects. Not working yet 4 лет назад
  Panagiotis Christopoulos Charitos c571a643b8 Move FW shading to the new clustered shading 4 лет назад
  Panagiotis Christopoulos Charitos dbc1f15d3a Add the new cluster shading in light shading 4 лет назад
  Panagiotis Christopoulos Charitos d46abb16f1 Complete the cluster binning 4 лет назад
  Panagiotis Christopoulos Charitos 49ba462438 Clusterd shading bindigs 4 лет назад
  Panagiotis Christopoulos Charitos f3e266562f Minor improvements 4 лет назад
  Panagiotis Christopoulos Charitos 48ccf6fa38 Add the C++ code of the cluster binning 4 лет назад
  Panagiotis Christopoulos Charitos 26d3073e62 Add the base of the cluster bin shader 4 лет назад
  Panagiotis Christopoulos Charitos 3a71a8134a Add the code that populates the cluster buffers 4 лет назад
  Panagiotis Christopoulos Charitos 1a50acf430 Fix a validation error 4 лет назад
  Panagiotis Christopoulos Charitos b5fdfa0c4f SVGF seems to be working but pretty baddly 4 лет назад
  Panagiotis Christopoulos Charitos 129b151b40 Optimize the BW of RT shadows 5 лет назад
  Panagiotis Christopoulos Charitos cdd3b4bb2e Rename engine_data to EngineAssets 5 лет назад
  Panagiotis Christopoulos Charitos 03e4146743 Rename the anki to AnKi 5 лет назад