/// @file /// This file is included by all the .cpp files that wrap something #ifndef ANKI_SCRIPT_COMMON_H #define ANKI_SCRIPT_COMMON_H #include "anki/script/LuaBinder.h" /// Wrap a class #define ANKI_SCRIPT_WRAP(x) \ void ankiScriptWrap##x(LuaBinder& lb) /// XXX #define ANKI_SCRIPT_CALL_WRAP(x) \ extern void ankiScriptWrap##x(LuaBinder&); \ ankiScriptWrap##x(*this); /// XXX #define ANKI_SCRIPT_WRAP_SINGLETON(x) \ ANKI_SCRIPT_WRAP(x) { \ ANKI_LUA_CLASS_BEGIN_NO_DESTRUCTOR(lb, x) \ ANKI_LUA_STATIC_METHOD("get", &x::get) \ ANKI_LUA_CLASS_END() } #endif