// Copyright (C) 2009-present, Panagiotis Christopoulos Charitos and contributors. // All rights reserved. // Code licensed under the BSD License. // http://www.anki3d.org/LICENSE #include #include #include #include using namespace anki; #define PLAYER 0 #define MOUSE 1 class MyApp : public App { public: Bool m_profile = false; Error init(int argc, char* argv[]); Error userMainLoop(Bool& quit, Second elapsedTime) override; }; MyApp* app = nullptr; Error MyApp::init(int argc, char* argv[]) { #if !ANKI_OS_ANDROID if(argc < 2) { ANKI_LOGE("usage: %s relative/path/to/scene.lua [anki config options]", argv[0]); return Error::kUserData; } #endif // Config #if ANKI_OS_ANDROID ANKI_CHECK(CVarSet::getSingleton().setFromCommandLineArguments(argc - 1, argv + 1)); #else ANKI_CHECK(CVarSet::getSingleton().setFromCommandLineArguments(argc - 2, argv + 2)); #endif // Init super class ANKI_CHECK(App::init()); // Other init ResourceManager& resources = ResourceManager::getSingleton(); if(getenv("PROFILE")) { m_profile = true; g_targetFpsCVar.set(240); g_tracingEnabledCVar.set(true); } // Load scene ScriptResourcePtr script; #if ANKI_OS_ANDROID ANKI_CHECK(resources.loadResource("Assets/Scene.lua", script)); #else ANKI_CHECK(resources.loadResource(argv[1], script)); #endif ANKI_CHECK(ScriptManager::getSingleton().evalString(script->getSource())); // ANKI_CHECK(renderer.getFinalComposite().loadColorGradingTexture( // "textures/color_gradient_luts/forge_lut.ankitex")); #if PLAYER SceneGraph& scene = getSceneGraph(); SceneNode& cam = scene.getActiveCameraNode(); PlayerNode* pnode; ANKI_CHECK( scene.newSceneNode("player", pnode, cam.getFirstComponentOfType().getLocalOrigin() - Vec4(0.0, 1.0, 0.0, 0.0))); cam.getFirstComponentOfType().setLocalTransform(Transform(Vec4(0.0, 0.0, 0.0, 0.0), Mat3x4::getIdentity(), 1.0)); pnode->addChild(&cam); #endif return Error::kNone; } Error MyApp::userMainLoop(Bool& quit, Second elapsedTime) { quit = false; SceneGraph& scene = SceneGraph::getSingleton(); Input& in = Input::getSingleton(); Renderer& renderer = MainRenderer::getSingleton().getOffscreenRenderer(); if(in.getKey(KeyCode::kEscape)) { quit = true; return Error::kNone; } // move the camera static SceneNode* mover = &scene.getActiveCameraNode(); if(in.getKey(KeyCode::k1)) { mover = &scene.getActiveCameraNode(); } if(in.getKey(KeyCode::k2)) { mover = &scene.findSceneNode("Point.018_Orientation"); } if(in.getKey(KeyCode::kL) == 1) { Vec4 origin = mover->getWorldTransform().getOrigin(); mover->setLocalOrigin(origin + Vec4(0, 15, 0, 0)); } if(in.getKey(KeyCode::kF1) == 1) { static U mode = 0; mode = (mode + 1) % 3; if(mode == 0) { g_dbgCVar.set(false); } else if(mode == 1) { g_dbgCVar.set(true); renderer.getDbg().setDepthTestEnabled(true); renderer.getDbg().setDitheredDepthTestEnabled(false); } else { g_dbgCVar.set(true); renderer.getDbg().setDepthTestEnabled(false); renderer.getDbg().setDitheredDepthTestEnabled(true); } } if(in.getKey(KeyCode::kF2) == 1) { // renderer.getDbg().flipFlags(DbgFlag::SPATIAL_COMPONENT); } if(in.getKey(KeyCode::kF3) == 1) { // renderer.getDbg().flipFlags(DbgFlag::PHYSICS); } if(in.getKey(KeyCode::kF4) == 1) { // renderer.getDbg().flipFlags(DbgFlag::SECTOR_COMPONENT); } if(in.getKey(KeyCode::kF6) == 1) { renderer.getDbg().switchDepthTestEnabled(); } if(in.getKey(KeyCode::kF11) == 1) { g_tracingEnabledCVar.set(!g_tracingEnabledCVar.get()); } #if !PLAYER static Vec2 mousePosOn1stClick = in.getMousePosition(); if(in.getMouseButton(MouseButton::kRight) == 1) { // Re-init mouse pos mousePosOn1stClick = in.getMousePosition(); } if(in.getMouseButton(MouseButton::kRight) || in.hasTouchDevice()) { constexpr F32 ROTATE_ANGLE = toRad(2.5f); constexpr F32 MOUSE_SENSITIVITY = 5.0f; in.hideCursor(true); if(in.getKey(KeyCode::k1) == 1) { mover = &scene.getActiveCameraNode(); } if(in.getKey(KeyCode::kF1) == 1) { static U mode = 0; mode = (mode + 1) % 3; if(mode == 0) { g_dbgCVar.set(false); } else if(mode == 1) { g_dbgCVar.set(true); renderer.getDbg().setDepthTestEnabled(true); renderer.getDbg().setDitheredDepthTestEnabled(false); } else { g_dbgCVar.set(true); renderer.getDbg().setDepthTestEnabled(false); renderer.getDbg().setDitheredDepthTestEnabled(true); } } if(in.getKey(KeyCode::kF2) == 1) { // renderer.getDbg().flipFlags(DbgFlag::SPATIAL_COMPONENT); } if(in.getKey(KeyCode::kUp)) { mover->rotateLocalX(ROTATE_ANGLE); } if(in.getKey(KeyCode::kDown)) { mover->rotateLocalX(-ROTATE_ANGLE); } if(in.getKey(KeyCode::kLeft)) { mover->rotateLocalY(ROTATE_ANGLE); } if(in.getKey(KeyCode::kRight)) { mover->rotateLocalY(-ROTATE_ANGLE); } static F32 moveDistance = 0.1f; if(in.getMouseButton(MouseButton::kScrollUp) == 1) { moveDistance += 0.1f; moveDistance = min(moveDistance, 10.0f); } if(in.getMouseButton(MouseButton::kScrollDown) == 1) { moveDistance -= 0.1f; moveDistance = max(moveDistance, 0.1f); } if(in.getKey(KeyCode::kA)) { mover->moveLocalX(-moveDistance); } if(in.getKey(KeyCode::kD)) { mover->moveLocalX(moveDistance); } if(in.getKey(KeyCode::kQ)) { mover->moveLocalY(-moveDistance); } if(in.getKey(KeyCode::kE)) { mover->moveLocalY(moveDistance); } if(in.getKey(KeyCode::kW)) { mover->moveLocalZ(-moveDistance); } if(in.getKey(KeyCode::kS)) { mover->moveLocalZ(moveDistance); } const Vec2 velocity = in.getMousePosition() - mousePosOn1stClick; in.moveCursor(mousePosOn1stClick); if(velocity != Vec2(0.0)) { Euler angles(mover->getLocalRotation().getRotationPart()); angles.x() += velocity.y() * toRad(360.0f) * F32(elapsedTime) * MOUSE_SENSITIVITY; angles.x() = clamp(angles.x(), toRad(-90.0f), toRad(90.0f)); // Avoid cycle in Y axis angles.y() += -velocity.x() * toRad(360.0f) * F32(elapsedTime) * MOUSE_SENSITIVITY; angles.z() = 0.0f; mover->setLocalRotation(Mat3x4(Vec3(0.0f), angles)); } static TouchPointer rotateCameraTouch = TouchPointer::kCount; static Vec2 rotateEventInitialPos = Vec2(0.0f); for(TouchPointer touch : EnumIterable()) { if(rotateCameraTouch == TouchPointer::kCount && in.getTouchPointer(touch) == 1 && in.getTouchPointerNdcPosition(touch).x() > 0.1f) { rotateCameraTouch = touch; rotateEventInitialPos = in.getTouchPointerNdcPosition(touch) * NativeWindow::getSingleton().getAspectRatio(); break; } } if(rotateCameraTouch != TouchPointer::kCount && in.getTouchPointer(rotateCameraTouch) == 0) { rotateCameraTouch = TouchPointer::kCount; } if(rotateCameraTouch != TouchPointer::kCount && in.getTouchPointer(rotateCameraTouch) > 1) { Vec2 velocity = in.getTouchPointerNdcPosition(rotateCameraTouch) * NativeWindow::getSingleton().getAspectRatio() - rotateEventInitialPos; velocity *= 0.3f; Euler angles(mover->getLocalRotation().getRotationPart()); angles.x() += velocity.y() * toRad(360.0f) * F32(elapsedTime) * MOUSE_SENSITIVITY; angles.x() = clamp(angles.x(), toRad(-90.0f), toRad(90.0f)); // Avoid cycle in Y axis angles.y() += -velocity.x() * toRad(360.0f) * F32(elapsedTime) * MOUSE_SENSITIVITY; angles.z() = 0.0f; mover->setLocalRotation(Mat3x4(Vec3(0.0f), angles)); } static TouchPointer moveCameraTouch = TouchPointer::kCount; static Vec2 moveEventInitialPos = Vec2(0.0f); for(TouchPointer touch : EnumIterable()) { if(moveCameraTouch == TouchPointer::kCount && in.getTouchPointer(touch) == 1 && in.getTouchPointerNdcPosition(touch).x() < -0.1f) { moveCameraTouch = touch; moveEventInitialPos = in.getTouchPointerNdcPosition(touch) * NativeWindow::getSingleton().getAspectRatio(); break; } } if(moveCameraTouch != TouchPointer::kCount && in.getTouchPointer(moveCameraTouch) == 0) { moveCameraTouch = TouchPointer::kCount; } if(moveCameraTouch != TouchPointer::kCount && in.getTouchPointer(moveCameraTouch) > 0) { Vec2 velocity = in.getTouchPointerNdcPosition(moveCameraTouch) * NativeWindow::getSingleton().getAspectRatio() - moveEventInitialPos; velocity *= 3.0f; mover->moveLocalX(moveDistance * velocity.x()); mover->moveLocalZ(moveDistance * -velocity.y()); } } else { in.hideCursor(false); } #endif if(in.getKey(KeyCode::kU) == 1) { renderer.setCurrentDebugRenderTarget((renderer.getCurrentDebugRenderTarget() == "GBufferAlbedo") ? "" : "GBufferAlbedo"); } if(in.getKey(KeyCode::kI) == 1) { renderer.setCurrentDebugRenderTarget((renderer.getCurrentDebugRenderTarget() == "Ssao") ? "" : "Ssao"); } if(in.getKey(KeyCode::kO) == 1) { renderer.setCurrentDebugRenderTarget((renderer.getCurrentDebugRenderTarget() == "ResolvedShadows") ? "" : "ResolvedShadows"); } if(in.getKey(KeyCode::kH) == 1) { renderer.setCurrentDebugRenderTarget((renderer.getCurrentDebugRenderTarget() == "MotionVectorsHistoryLength") ? "" : "MotionVectorsHistoryLength"); } /*if(in.getKey(KeyCode::J) == 1) { renderer.setCurrentDebugRenderTarget((renderer.getCurrentDebugRenderTarget() == "MotionVectorsHistoryLength") ? "" : "MotionVectorsHistoryLength"); }*/ if(in.getKey(KeyCode::kP) == 1) { static U32 idx = 3; ++idx; idx %= 4; if(idx == 0) { renderer.setCurrentDebugRenderTarget("IndirectDiffuseVrsSri"); } else if(idx == 1) { renderer.setCurrentDebugRenderTarget("VrsSriDownscaled"); } else if(idx == 2) { renderer.setCurrentDebugRenderTarget("VrsSri"); } else { renderer.setCurrentDebugRenderTarget(""); } } if(in.getKey(KeyCode::kJ) == 1) { g_vrsCVar.set(!g_vrsCVar.get()); } if(in.getEvent(InputEvent::kWindowClosed)) { quit = true; } if(m_profile && GlobalFrameIndex::getSingleton().m_value == 1000) { quit = true; return Error::kNone; } return Error::kNone; } ANKI_MAIN_FUNCTION(myMain) int myMain(int argc, char* argv[]) { Error err = Error::kNone; app = new MyApp; err = app->init(argc, argv); if(!err) { err = app->mainLoop(); } delete app; if(err) { ANKI_LOGE("Error reported. See previous messages"); } else { ANKI_LOGI("Bye!!"); } return 0; }