#include "ScriptCommon.h" #include "scene/MaterialRuntime.h" WRAP(MaterialRuntime) { class_("MaterialRuntime", no_init) .def("getVariables", (MaterialRuntime::VariablesContainer& (MaterialRuntime::*)())(&MaterialRuntime::getVariables), return_value_policy()) .def("isWireframeEnabled", (bool (MaterialRuntime::*)() const)( &MaterialRuntime::isWireframeEnabled)) .def("setWireframeEnabled", &MaterialRuntime::setWireframeEnabled) ; }