// Copyright (C) 2009-2020, Panagiotis Christopoulos Charitos and contributors. // All rights reserved. // Code licensed under the BSD License. // http://www.anki3d.org/LICENSE #include namespace anki { void Input::handleEvents() { // You are dummy... do nothing } void Input::init(NativeWindow* nativeWindow) { // You are dummy... do nothing } void Input::moveCursor(const Vec2& posNdc) { // You are dummy... do nothing } void Input::hideCursor(Bool hide) { // You are dummy... do nothing } } // end namespace anki