// Copyright (C) 2009-2020, Panagiotis Christopoulos Charitos and contributors. // All rights reserved. // Code licensed under the BSD License. // http://www.anki3d.org/LICENSE #include #include #include #include #include #include namespace anki { Bloom::Bloom(Renderer* r) : RendererObject(r) { } Bloom::~Bloom() { } Error Bloom::initExposure(const ConfigSet& config) { m_exposure.m_width = m_r->getDownscaleBlur().getPassWidth(MAX_U32) * 2; m_exposure.m_height = m_r->getDownscaleBlur().getPassHeight(MAX_U32) * 2; m_exposure.m_threshold = config.getNumberF32("r_bloomThreshold"); m_exposure.m_scale = config.getNumberF32("r_bloomScale"); // Create RT info m_exposure.m_rtDescr = m_r->create2DRenderTargetDescription(m_exposure.m_width, m_exposure.m_height, RT_PIXEL_FORMAT, "Bloom Exp"); m_exposure.m_rtDescr.bake(); // init shaders ANKI_CHECK(getResourceManager().loadResource("shaders/Bloom.ankiprog", m_exposure.m_prog)); ShaderProgramResourceVariantInitInfo variantInitInfo(m_exposure.m_prog); variantInitInfo.addConstant("FB_SIZE", UVec2(m_exposure.m_width, m_exposure.m_height)); const ShaderProgramResourceVariant* variant; m_exposure.m_prog->getOrCreateVariant(variantInitInfo, variant); m_exposure.m_grProg = variant->getProgram(); ANKI_ASSERT(variant->getWorkgroupSizes()[0] == m_workgroupSize[0] && variant->getWorkgroupSizes()[1] == m_workgroupSize[1] && variant->getWorkgroupSizes()[2] == m_workgroupSize[2]); return Error::NONE; } Error Bloom::initUpscale(const ConfigSet& config) { m_upscale.m_width = m_r->getWidth() / BLOOM_FRACTION; m_upscale.m_height = m_r->getHeight() / BLOOM_FRACTION; // Create RT descr m_upscale.m_rtDescr = m_r->create2DRenderTargetDescription(m_upscale.m_width, m_upscale.m_height, RT_PIXEL_FORMAT, "Bloom Upscale"); m_upscale.m_rtDescr.bake(); // init shaders ANKI_CHECK(getResourceManager().loadResource("shaders/BloomUpscale.ankiprog", m_upscale.m_prog)); ShaderProgramResourceVariantInitInfo variantInitInfo(m_upscale.m_prog); variantInitInfo.addConstant("FB_SIZE", UVec2(m_upscale.m_width, m_upscale.m_height)); variantInitInfo.addConstant("INPUT_TEX_SIZE", UVec2(m_exposure.m_width, m_exposure.m_height)); const ShaderProgramResourceVariant* variant; m_upscale.m_prog->getOrCreateVariant(variantInitInfo, variant); m_upscale.m_grProg = variant->getProgram(); ANKI_ASSERT(variant->getWorkgroupSizes()[0] == m_workgroupSize[0] && variant->getWorkgroupSizes()[1] == m_workgroupSize[1] && variant->getWorkgroupSizes()[2] == m_workgroupSize[2]); // Textures ANKI_CHECK(getResourceManager().loadResource("engine_data/LensDirt.ankitex", m_upscale.m_lensDirtTex)); return Error::NONE; } void Bloom::populateRenderGraph(RenderingContext& ctx) { RenderGraphDescription& rgraph = ctx.m_renderGraphDescr; // Main pass { // Ask for render target m_runCtx.m_exposureRt = rgraph.newRenderTarget(m_exposure.m_rtDescr); // Set the render pass ComputeRenderPassDescription& rpass = rgraph.newComputeRenderPass("Bloom Main"); rpass.setWork( [](RenderPassWorkContext& rgraphCtx) { static_cast(rgraphCtx.m_userData)->runExposure(rgraphCtx); }, this, 0); TextureSubresourceInfo inputTexSubresource; inputTexSubresource.m_firstMipmap = m_r->getDownscaleBlur().getMipmapCount() - 1; rpass.newDependency({m_r->getDownscaleBlur().getRt(), TextureUsageBit::SAMPLED_COMPUTE, inputTexSubresource}); rpass.newDependency({m_runCtx.m_exposureRt, TextureUsageBit::IMAGE_COMPUTE_WRITE}); } // Upscale & SSLF pass { // Ask for render target m_runCtx.m_upscaleRt = rgraph.newRenderTarget(m_upscale.m_rtDescr); // Set the render pass ComputeRenderPassDescription& rpass = rgraph.newComputeRenderPass("Bloom Upscale"); rpass.setWork( [](RenderPassWorkContext& rgraphCtx) { static_cast(rgraphCtx.m_userData)->runUpscaleAndSslf(rgraphCtx); }, this, 0); rpass.newDependency({m_runCtx.m_exposureRt, TextureUsageBit::SAMPLED_COMPUTE}); rpass.newDependency({m_runCtx.m_upscaleRt, TextureUsageBit::IMAGE_COMPUTE_WRITE}); } } void Bloom::runExposure(RenderPassWorkContext& rgraphCtx) { CommandBufferPtr& cmdb = rgraphCtx.m_commandBuffer; cmdb->bindShaderProgram(m_exposure.m_grProg); TextureSubresourceInfo inputTexSubresource; inputTexSubresource.m_firstMipmap = m_r->getDownscaleBlur().getMipmapCount() - 1; cmdb->bindSampler(0, 0, m_r->getSamplers().m_trilinearClamp); rgraphCtx.bindTexture(0, 1, m_r->getDownscaleBlur().getRt(), inputTexSubresource); Vec4 uniforms(m_exposure.m_threshold, m_exposure.m_scale, 0.0f, 0.0f); cmdb->setPushConstants(&uniforms, sizeof(uniforms)); rgraphCtx.bindStorageBuffer(0, 2, m_r->getTonemapping().getAverageLuminanceBuffer()); rgraphCtx.bindImage(0, 3, m_runCtx.m_exposureRt, TextureSubresourceInfo()); dispatchPPCompute(cmdb, m_workgroupSize[0], m_workgroupSize[1], m_exposure.m_width, m_exposure.m_height); } void Bloom::runUpscaleAndSslf(RenderPassWorkContext& rgraphCtx) { CommandBufferPtr& cmdb = rgraphCtx.m_commandBuffer; cmdb->bindShaderProgram(m_upscale.m_grProg); cmdb->bindSampler(0, 0, m_r->getSamplers().m_trilinearClamp); rgraphCtx.bindColorTexture(0, 1, m_runCtx.m_exposureRt); cmdb->bindTexture(0, 2, m_upscale.m_lensDirtTex->getGrTextureView(), TextureUsageBit::SAMPLED_COMPUTE); rgraphCtx.bindImage(0, 3, m_runCtx.m_upscaleRt, TextureSubresourceInfo()); dispatchPPCompute(cmdb, m_workgroupSize[0], m_workgroupSize[1], m_upscale.m_width, m_upscale.m_height); } } // end namespace anki