#include "ScriptingCommon.h" #include "Renderer/Renderer.h" WRAP(Renderer) { typedef Pps& (Renderer::* getPpsAccessor)(); class_("Renderer", no_init) //BP_PROPERTY_BASIC_TYPE(uint, Renderer, framesNum, getter__, setter__) //.def("getFramesNum", &Renderer::getFramesNum) .def("getPps", (getPpsAccessor)(&Renderer::getPps), return_value_policy()) ; }