// Copyright (C) 2009-2022, Panagiotis Christopoulos Charitos and contributors. // All rights reserved. // Code licensed under the BSD License. // http://www.anki3d.org/LICENSE #include #include using namespace anki; class ButtonsUiNode : public SceneNode { public: FontPtr m_font; Renderer* m_renderer = nullptr; ConfigSet* m_config = nullptr; Bool m_vrs = true; Bool m_lsVis = false; Bool m_giVis = false; Bool m_reflVis = false; ButtonsUiNode(SceneGraph* scene, CString name) : SceneNode(scene, name) { SpatialComponent* spatialc = newComponent(); spatialc->setAlwaysVisible(true); UiComponent* uic = newComponent(); uic->init( [](CanvasPtr& canvas, void* ud) { static_cast(ud)->draw(canvas); }, this); ANKI_CHECK_AND_IGNORE(getSceneGraph().getUiManager().newInstance(m_font, "EngineAssets/UbuntuMonoRegular.ttf", Array{46})); } void draw(CanvasPtr& canvas) { if(!m_renderer->getGrManager().getDeviceCapabilities().m_vrs) { return; } const Vec4 oldWindowColor = ImGui::GetStyle().Colors[ImGuiCol_WindowBg]; ImGui::GetStyle().Colors[ImGuiCol_WindowBg].w = 0.3f; ImGui::Begin("VrsButtons", nullptr, ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysAutoResize); canvas->pushFont(m_font, 46); ImGui::SetWindowPos(Vec2(canvas->getWidth() - ImGui::GetWindowWidth() - 195.0f, 55.0f)); ImGui::SetWindowSize(Vec2(230.0f, 450.0f)); if(m_config->getRVrs()) { //ImGui::Text("VRS visualization: "); //ImGui::SameLine(); if(ImGui::Checkbox("Light Shading", &m_lsVis)) { m_giVis = m_reflVis = false; } ImGui::SameLine(); ImGui::Spacing(); ImGui::SameLine(); ImGui::Spacing(); ImGui::SameLine(); if(ImGui::Checkbox("Global Illumination", &m_giVis)) { m_lsVis = m_reflVis = false; } ImGui::SameLine(); ImGui::Spacing(); ImGui::SameLine(); ImGui::Spacing(); ImGui::SameLine(); if(ImGui::Checkbox("Reflections", &m_reflVis)) { m_lsVis = m_giVis = false; } ImGui::SameLine(); ImGui::Spacing(); ImGui::SameLine(); ImGui::Spacing(); ImGui::SameLine(); } if(ImGui::Checkbox("VRS", &m_vrs)) { } m_config->setRVrs(m_vrs); if(m_config->getRVrs() && m_lsVis) { m_renderer->setCurrentDebugRenderTarget("VrsSri"); } else if(m_config->getRVrs() && m_giVis) { m_renderer->setCurrentDebugRenderTarget("IndirectDiffuseVrsSri"); } else if(m_config->getRVrs() && m_reflVis) { m_renderer->setCurrentDebugRenderTarget("VrsSriDownscaled"); } else { m_renderer->setCurrentDebugRenderTarget(""); } canvas->popFont(); ImGui::End(); ImGui::GetStyle().Colors[ImGuiCol_WindowBg] = oldWindowColor; } }; Error SampleApp::init(int argc, char** argv, CString sampleName) { HeapMemoryPool pool(allocAligned, nullptr); // Init the super class m_config.init(allocAligned, nullptr); m_config.setWindowFullscreen(true); #if !ANKI_OS_ANDROID StringRaii mainDataPath(&pool, ANKI_SOURCE_DIRECTORY); StringRaii assetsDataPath(&pool); assetsDataPath.sprintf("%s/Samples/%s", ANKI_SOURCE_DIRECTORY, sampleName.cstr()); if(!directoryExists(assetsDataPath)) { ANKI_LOGE("Cannot find directory \"%s\". Have you moved the clone of the repository? " "I'll continue but expect issues", assetsDataPath.cstr()); } else { m_config.setRsrcDataPaths(StringRaii(&pool).sprintf("%s:%s", mainDataPath.cstr(), assetsDataPath.cstr())); } #endif ANKI_CHECK(m_config.setFromCommandLineArguments(argc - 1, argv + 1)); ANKI_CHECK(App::init(&m_config, allocAligned, nullptr)); ANKI_CHECK(sampleExtraInit()); ButtonsUiNode* node; getSceneGraph().newSceneNode("VrsButtons", node); node->m_renderer = &getMainRenderer().getOffscreenRenderer(); node->m_config = &m_config; node->m_vrs = m_config.getRVrs(); return Error::kNone; } Error SampleApp::userMainLoop(Bool& quit, Second elapsedTime) { constexpr F32 ROTATE_ANGLE = toRad(2.5f); constexpr F32 MOUSE_SENSITIVITY = 5.0f; quit = false; SceneGraph& scene = getSceneGraph(); Renderer& renderer = getMainRenderer().getOffscreenRenderer(); Input& in = getInput(); if(in.getKey(KeyCode::kEscape)) { quit = true; return Error::kNone; } if(in.getKey(KeyCode::kBackquote) == 1) { setDisplayDeveloperConsole(!getDisplayDeveloperConsole()); } if(in.getKey(KeyCode::kY) == 1) { renderer.setCurrentDebugRenderTarget( (renderer.getCurrentDebugRenderTarget() == "GBufferNormals") ? "" : "GBufferNormals"); } if(in.getKey(KeyCode::kU) == 1) { renderer.setCurrentDebugRenderTarget( (renderer.getCurrentDebugRenderTarget() == "IndirectDiffuse") ? "" : "IndirectDiffuse"); } if(in.getKey(KeyCode::kI) == 1) { renderer.setCurrentDebugRenderTarget((renderer.getCurrentDebugRenderTarget() == "SSR") ? "" : "SSR"); } if(in.getKey(KeyCode::kO) == 1) { renderer.setCurrentDebugRenderTarget( (renderer.getCurrentDebugRenderTarget() == "ResolvedShadows") ? "" : "ResolvedShadows"); } if(in.getKey(KeyCode::kP) == 1) { static U32 idx = 3; ++idx; idx %= 4; if(idx == 0) { renderer.setCurrentDebugRenderTarget("IndirectDiffuseVrsSri"); } else if(idx == 1) { renderer.setCurrentDebugRenderTarget("VrsSriDownscaled"); } else if(idx == 2) { renderer.setCurrentDebugRenderTarget("VrsSri"); } else { renderer.setCurrentDebugRenderTarget(""); } } if(in.getKey(KeyCode::kL) == 1) { renderer.setCurrentDebugRenderTarget( (renderer.getCurrentDebugRenderTarget() == "LightShading") ? "" : "LightShading"); } if(in.getKey(KeyCode::kH) == 1) { static U32 pressCount = 0; CString rtName; switch(pressCount) { case 0: rtName = "RtShadows"; break; case 1: rtName = "RtShadows1"; break; case 2: rtName = "RtShadows2"; break; default: rtName = ""; } renderer.setCurrentDebugRenderTarget(rtName); pressCount = (pressCount + 1) % 4; } if(in.getKey(KeyCode::kJ) == 1) { m_config.setRVrs(!m_config.getRVrs()); } static Vec2 mousePosOn1stClick = in.getMousePosition(); if(in.getMouseButton(MouseButton::kRight) == 1) { // Re-init mouse pos mousePosOn1stClick = in.getMousePosition(); } if(in.getMouseButton(MouseButton::kRight) || in.hasTouchDevice()) { in.hideCursor(true); // move the camera static MoveComponent* mover = &scene.getActiveCameraNode().getFirstComponentOfType(); if(in.getKey(KeyCode::k1) == 1) { mover = &scene.getActiveCameraNode().getFirstComponentOfType(); } if(in.getKey(KeyCode::kF1) == 1) { static U mode = 0; mode = (mode + 1) % 3; if(mode == 0) { getConfig().setRDbgEnabled(false); } else if(mode == 1) { getConfig().setRDbgEnabled(true); renderer.getDbg().setDepthTestEnabled(true); renderer.getDbg().setDitheredDepthTestEnabled(false); } else { getConfig().setRDbgEnabled(true); renderer.getDbg().setDepthTestEnabled(false); renderer.getDbg().setDitheredDepthTestEnabled(true); } } if(in.getKey(KeyCode::kF2) == 1) { // renderer.getDbg().flipFlags(DbgFlag::SPATIAL_COMPONENT); } if(in.getKey(KeyCode::kUp)) { mover->rotateLocalX(ROTATE_ANGLE); } if(in.getKey(KeyCode::kDown)) { mover->rotateLocalX(-ROTATE_ANGLE); } if(in.getKey(KeyCode::kLeft)) { mover->rotateLocalY(ROTATE_ANGLE); } if(in.getKey(KeyCode::kRight)) { mover->rotateLocalY(-ROTATE_ANGLE); } static F32 moveDistance = 0.1f; if(in.getMouseButton(MouseButton::kScrollUp) == 1) { moveDistance += 0.1f; moveDistance = min(moveDistance, 10.0f); } if(in.getMouseButton(MouseButton::kScrollDown) == 1) { moveDistance -= 0.1f; moveDistance = max(moveDistance, 0.1f); } if(in.getKey(KeyCode::kA)) { mover->moveLocalX(-moveDistance); } if(in.getKey(KeyCode::kD)) { mover->moveLocalX(moveDistance); } if(in.getKey(KeyCode::kQ)) { mover->moveLocalY(-moveDistance); } if(in.getKey(KeyCode::kE)) { mover->moveLocalY(moveDistance); } if(in.getKey(KeyCode::kW)) { mover->moveLocalZ(-moveDistance); } if(in.getKey(KeyCode::kS)) { mover->moveLocalZ(moveDistance); } if(in.getKey(KeyCode::kF12) == 1 && ANKI_ENABLE_TRACE) { TracerSingleton::get().setEnabled(!TracerSingleton::get().getEnabled()); } const Vec2 velocity = in.getMousePosition() - mousePosOn1stClick; in.moveCursor(mousePosOn1stClick); if(velocity != Vec2(0.0)) { Euler angles(mover->getLocalRotation().getRotationPart()); angles.x() += velocity.y() * toRad(360.0f) * F32(elapsedTime) * MOUSE_SENSITIVITY; angles.x() = clamp(angles.x(), toRad(-90.0f), toRad(90.0f)); // Avoid cycle in Y axis angles.y() += -velocity.x() * toRad(360.0f) * F32(elapsedTime) * MOUSE_SENSITIVITY; angles.z() = 0.0f; mover->setLocalRotation(Mat3x4(Vec3(0.0f), angles)); } static TouchPointer rotateCameraTouch = TouchPointer::kCount; static Vec2 rotateEventInitialPos = Vec2(0.0f); for(TouchPointer touch : EnumIterable()) { if(rotateCameraTouch == TouchPointer::kCount && in.getTouchPointer(touch) == 1 && in.getTouchPointerNdcPosition(touch).x() > 0.1f && in.getTouchPointerNdcPosition(touch).y() < 0.6f) { rotateCameraTouch = touch; rotateEventInitialPos = in.getTouchPointerNdcPosition(touch) * getWindow().getAspectRatio(); break; } } if(rotateCameraTouch != TouchPointer::kCount && in.getTouchPointer(rotateCameraTouch) == 0) { rotateCameraTouch = TouchPointer::kCount; } if(rotateCameraTouch != TouchPointer::kCount && in.getTouchPointer(rotateCameraTouch) > 1) { Vec2 velocity = in.getTouchPointerNdcPosition(rotateCameraTouch) * getWindow().getAspectRatio() - rotateEventInitialPos; velocity *= 0.1f; Euler angles(mover->getLocalRotation().getRotationPart()); angles.x() += velocity.y() * toRad(360.0f) * F32(elapsedTime) * MOUSE_SENSITIVITY; angles.x() = clamp(angles.x(), toRad(-90.0f), toRad(90.0f)); // Avoid cycle in Y axis angles.y() += -velocity.x() * toRad(360.0f) * F32(elapsedTime) * MOUSE_SENSITIVITY; angles.z() = 0.0f; mover->setLocalRotation(Mat3x4(Vec3(0.0f), angles)); } static TouchPointer moveCameraTouch = TouchPointer::kCount; static Vec2 moveEventInitialPos = Vec2(0.0f); for(TouchPointer touch : EnumIterable()) { if(moveCameraTouch == TouchPointer::kCount && in.getTouchPointer(touch) == 1 && in.getTouchPointerNdcPosition(touch).x() < -0.1f && in.getTouchPointerNdcPosition(touch).y() < 0.6f) { moveCameraTouch = touch; moveEventInitialPos = in.getTouchPointerNdcPosition(touch) * getWindow().getAspectRatio(); break; } } if(moveCameraTouch != TouchPointer::kCount && in.getTouchPointer(moveCameraTouch) == 0) { moveCameraTouch = TouchPointer::kCount; } if(moveCameraTouch != TouchPointer::kCount && in.getTouchPointer(moveCameraTouch) > 0) { Vec2 velocity = in.getTouchPointerNdcPosition(moveCameraTouch) * getWindow().getAspectRatio() - moveEventInitialPos; velocity *= 2.0f; mover->moveLocalX(moveDistance * velocity.x()); mover->moveLocalZ(moveDistance * -velocity.y()); } // Camera fly mode if(moveCameraTouch != TouchPointer::kCount || rotateCameraTouch != TouchPointer::kCount) { m_timesOfLastTouchEvent = kIdleTime; if(m_cameraAnimationEvent) { m_cameraAnimationEvent->setMarkedForDeletion(); m_cameraAnimationEvent = nullptr; } } m_timesOfLastTouchEvent -= elapsedTime; if(m_timesOfLastTouchEvent < 0.0 && m_cameraAnimationEvent == nullptr) { scene.getEventManager().newEvent(m_cameraAnimationEvent, "Assets/Camera.001Action.003_67159cf18109479.ankianim", "Camera.001", &scene.getActiveCameraNode()); } } else { in.hideCursor(false); } return Error::kNone; }