#include "ScriptingCommon.h" #include "Hdr.h" WRAP(Hdr) { class_("Hdr", no_init) .add_property("blurringIterationsNum", (uint (Hdr::*)() const)(&Hdr::getBlurringIterationsNum), &Hdr::setBlurringIterationsNum) .add_property("exposure", (float (Hdr::*)() const)(&Hdr::getExposure), &Hdr::setExposure) .add_property("blurringDist", (float (Hdr::*)() const)(&Hdr::getBlurringDist), &Hdr::setBlurringDist) ; }