#ifndef _LIGHT_SCRIPT_CTRL_H_ #define _LIGHT_SCRIPT_CTRL_H_ #include "Common.h" #include "Controller.h" class Light; class LightPropsScriptCtrl: public Controller { public: Light* light; LightPropsScriptCtrl( Light* light_ ): controller(CT_LIGHT), light(light_) {} void update( float ) { /* ToDo */ } } #endif