// Copyright (C) 2009-2022, Panagiotis Christopoulos Charitos and contributors. // All rights reserved. // Code licensed under the BSD License. // http://www.anki3d.org/LICENSE #include #include #include namespace anki { ScriptManager::ScriptManager() { } ScriptManager::~ScriptManager() { ANKI_SCRIPT_LOGI("Destroying scripting engine..."); } Error ScriptManager::init(AllocAlignedCallback allocCb, void* allocCbData) { ANKI_SCRIPT_LOGI("Initializing scripting engine..."); m_pool.init(allocCb, allocCbData); ANKI_CHECK(m_lua.init(&m_pool, &m_otherSystems)); return Error::kNone; } } // end namespace anki