#include #include "App.h" #include "MainRenderer.h" #include "RendererInitializer.h" int main(int argc, char** argv) { // Init app new App(0, NULL); app->initWindow(); // Init mainRenderer RendererInitializer initializer; initializer.ms.ez.enabled = false; initializer.dbg.enabled = true; initializer.is.sm.bilinearEnabled = true; initializer.is.sm.enabled = true; initializer.is.sm.pcfEnabled = true; initializer.is.sm.resolution = 512; initializer.pps.hdr.enabled = true; initializer.pps.hdr.renderingQuality = 0.25; initializer.pps.hdr.blurringDist = 1.0; initializer.pps.hdr.blurringIterations = 2; initializer.pps.hdr.exposure = 4.0; initializer.pps.ssao.blurringIterations = 2; initializer.pps.ssao.enabled = true; initializer.pps.ssao.renderingQuality = 0.5; initializer.mainRendererQuality = 1.0; app->getMainRenderer().init(initializer); // Tests ::testing::InitGoogleTest(&argc, argv); return RUN_ALL_TESTS(); }