#include "anki/script/Common.h" #include "anki/renderer/RenderingPass.h" WRAP(SwitchableRenderingPass) { class_("SwitchableRenderingPass", no_init) .def("getEnabled", (bool (SwitchableRenderingPass::*)() const)( &SwitchableRenderingPass::getEnabled)) .def("setEnabled", &SwitchableRenderingPass::setEnabled) ; }