// Copyright (C) 2009-2021, Panagiotis Christopoulos Charitos and contributors. // All rights reserved. // Code licensed under the BSD License. // http://www.anki3d.org/LICENSE #include namespace anki { GenericResource::GenericResource(ResourceManager* manager) : ResourceObject(manager) { } GenericResource::~GenericResource() { m_data.destroy(getAllocator()); } Error GenericResource::load(const ResourceFilename& filename, Bool async) { ResourceFilePtr file; ANKI_CHECK(openFile(filename, file)); const U32 size = U32(file->getSize()); m_data.create(getAllocator(), size); ANKI_CHECK(file->read(&m_data[0], size)); return Error::NONE; } } // end namespace anki