// Copyright (C) 2009-2021, Panagiotis Christopoulos Charitos and contributors. // All rights reserved. // Code licensed under the BSD License. // http://www.anki3d.org/LICENSE #pragma once #include namespace anki { /// @addtogroup scene /// @{ /// Node that gets affected by physics. class BodyNode : public SceneNode { public: BodyNode(SceneGraph* scene, CString name); ~BodyNode(); private: class FeedbackComponent; }; /// @} } // end namespace anki